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GDC 07: 4 games created by 4 teams in in 4 days using XNA GSE

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#1 Xbox-Scene


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Posted 09 March 2007 - 09:33 PM

GDC 07: 4 games created by 4 teams in just in 4 days using XNA Game Studio Express
Posted by XanTium | March 9 15:33 EST | News Category: Xbox360
From the press release:

On Monday March 5 at the start of the Game Developers Conference in San Francisco, four community game developer teams from four different countries each set out to create an original game using XNA Game Studio Express in just four days.

Today, the XNA Game Studio Express Challenge teams, together with Microsoft, unveiled their completed games to the public at the Game Developers Conference in celebration of the launch of the "Dream-Build-Play" global game design contest. The "Dream-Build-Play" contest offers aspiring game developers the opportunity to showcase their game design ideas and talent to the world, as well as the chance to have the top game published on Xbox LIVE Arcade.

Each XNA Game Studio Express Challenge team worked from Monday March 5 to Thursday March 8 at Windows Vista stations in the XNA Lobby Bar at the Game Developers Conference to bring their game to life.

The four games include:
* "DungeonQuest," a 3D action RPG from independent game developers Benjamin Nitschke and Christoph Rienaecker from exDream in Germany. Benjamin and Christoph managed to include two player co-op multiplayer in this expansive dungeon crawler.
* "Simian Escape," from independent game developers Jonathon Stevens and Patrick Glanville from the United States, is a 2D run-and-jump game in a prehistoric setting built with the help of Torque X.
* "Damage Control" is a game created by hobbyist game developer Josh Butterworth from the United Kingdom with the remote assistance of Maher "m0dus" Al-Samkari and the NeoGAF community. Perimeter is a four player multiplayer siege game where you must defend your base from wave after wave of invading aliens.
* "AbduX," from graduate student game developer Andre Furtado from Brazil, is a zany action game that turns the tables on the classic humanity vs. aliens formula. This time, the player assumes the role of an alien and pilots a flying saucer through the countryside to abduct unsuspecting earthlings while trying to avoid detection. What's impressive about AbduX is how it incorporates voice recognition commands to control functions of the spacecraft.

Anyone with XNA Game Studio Express can play the games on a Windows PC. You can design your own game by downloading XNA Game Studio Express for free at msdn.xna.com.

Download games: http://creators.xna.com/
Download Screenshots: here

#2 appleguru


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Posted 09 March 2007 - 08:54 PM

Dungeon Quest definitely looks the most interesting.. There certainly not games I would see myself getting hooked on, but at the same time they're all pretty good work for 4 days of coding.

#3 bucko


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Posted 09 March 2007 - 09:49 PM

Nice I like the look of Damage Control, but Dungeon Quest does look good for 4 days of work.

You see maybe XNA isn't such a bad thing, if you can do this in 4 days.

#4 sil


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Posted 10 March 2007 - 01:21 AM

my vote is for DungeonQuest
nice graphics

#5 shotgunsteve


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Posted 10 March 2007 - 03:11 AM

Is it possible to get the free version of XNA and play these game on your computer?

#6 NoFate17


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Posted 12 March 2007 - 10:43 AM

Yes it is possible to play these games on a PC with either Windows Xp SP2 or Vista.

First get XNA Game Studio Express 1.0 (which is free and is required to play the games)

And then get the games from here:


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