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Xna Bottleneck, Graphics

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#1 Millenia1x


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Posted 29 March 2007 - 04:03 PM

does anyone know the bottleneck for XNA's graphics capability

I've been working on the script for a game i'm making for it, an rpg

and i need to know what XNA itself features now, like shading and somewhat

i'm looking for something on the level of ffx graphics but i don't think its possible with XNA

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