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Gta V1 Savefile


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#1 dubbd

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Posted 18 November 2007 - 09:43 PM

I just softmodded my xbox and put sa on my hdd, and converted the v2 to v1 so I could mod it. But my savegames dont work anymore so if anyone has a link to some it would be appreciated

#2 82_Z28

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Posted 19 November 2007 - 06:59 AM

heres a good 100% one
http://www.invisionp...mp;showtopic=72

#3 dubbd

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Posted 20 November 2007 - 02:51 AM

QUOTE(82_Z28 @ Nov 19 2007, 01:35 AM) View Post


Thanks but didnt work. It freezes on the loading save file screen

#4 82_Z28

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Posted 20 November 2007 - 07:21 AM

are you able to start a new game without saves in place? if so whats the folder name?

your going to want to verify the version of the xbe your using and if your xbox is pal or ntsc

#5 dubbd

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Posted 21 November 2007 - 12:40 AM

QUOTE(82_Z28 @ Nov 20 2007, 01:57 AM) View Post

are you able to start a new game without saves in place? if so whats the folder name?

your going to want to verify the version of the xbe your using and if your xbox is pal or ntsc

Looks like the folder is 54540082
and the disc I copied to my hdd is a NTSC. It is the platinum hits edition that I went back and patched to v1 so that I could put the mods in

#6 82_Z28

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Posted 22 November 2007 - 05:32 AM

once you successfully start a new game (and get past the loading screen)
try only copying the 0BC807AD07B8 folder straight into the 54540082 folder directly.

#7 swepower

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Posted 22 November 2007 - 06:55 PM

hi, is there any differens on the mods for PAL and NSTC? or they works on bouth.
And how do i know if i have V1 or not?

#8 82_Z28

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Posted 23 November 2007 - 09:10 PM

QUOTE
hi, is there any differens on the mods for PAL and NSTC?

not that I know of. Just different xbe files. The patch you use will have to be different.

Here is a patch that will make your xbe multi region.
http://xboxgamemods....p;showtopic=101


QUOTE
And how do i know if i have V1 or not?

this should shed some light
http://www.invisionp...p;showtopic=202

#9 dubbd

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Posted 24 November 2007 - 03:03 PM

Still unable to get it to work right. Maybe some how I could have put a PAL v1 patch rather than NTSC maybe I should look into that




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