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Double Dragon Forever


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#1 Harlock_Gbase

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Posted 13 March 2008 - 01:42 PM

This has to be seen! Fantastic Remake! Don't know if the makers would give out the code to port it on the xbox, but that would be awesome!!

http://doubledragon....topic.php?t=186

#2 FourTwentySmiles

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Posted 14 March 2008 - 03:58 AM

I loved DD as a kid......so I would love to see this ported, but without a sourcecode I dont think it will happen. Maybe if you approached whoever is developing it, and told them what you are wanting, they may ( or may not) like the idea of porting their re-creation to the modded xbox scene. It's worth a try.

one question though........ DD is on a couple of different emulators for xbox. What makes this one worth the hassle of porting?


these are the systen requirements for running it on a pc.......

"733 MHz Pentium III Processor or above
Windows 98 / 2000 / ME / XP (Home/Pro)
400 MB of hard disk space
128 MB of Ram
DirectX Version 9.0c
Fully DirectX compatible Graphics Card with 64 MB Memory or more and Hardware 3D Acceleration
Direct X compatible Sound Card
16x Speed CD-Rom Drive
Please note that certain features of DarkBASIC Professional (such as vertex/pixel shaders) require a suitably powerful graphics card.

#3 hellknight

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Posted 15 March 2008 - 07:59 AM

Without the source it will be next to impossible to port and did you read those specs you posted the xbox can never handle that the xbox doesn't have a 64mb vid card nor does it have 128 megs of RAM even if it was dumbed down I doubt you would manage to get the vid RAM requirement low enough to leave enough RAM for the game itself , not to mention if someone could get the RAM low enough to run you wouldn't be able to use 3d hardware acceleration so I seriously doubt it could be done.

One thing to remember is that the xbox has 64 MB's of SHARED RAM

#4 axboxed

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Posted 16 March 2008 - 03:37 PM

it is written in dark basic so this is a no go thing






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