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Mog*mod = Doesn't Work :(


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#1 bigdumbhead

bigdumbhead

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Posted 29 July 2008 - 08:36 AM

Hi!

I get either a DDE or a freeze/loop when I try to use various race mods. If I use the NVIDIA DDS utility to turn the texture lower res and into a DXT5 (and select to generate mipmaps) that doesn't help, I still get at least a freeze/loop.

Other kinds of mods work fine, so it's not that I don't know how to setup Morrowind on Xbox. tongue.gif smile.gif

What can I do?

I hope there are still people reading here......

#2 bigdumbhead

bigdumbhead

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Posted 29 July 2008 - 06:28 PM

Hi! I figured it out. smile.gif

I had a mod loaded that added extra NPCs to the dock and to the starting office. These extra NPCs put too much strain on the XBox - when I disabled the mod, races began to work, although I still think it's a good idea to downsize things a bit. Alternatively, when I made the race's skin a lower res texture, and saved in DXT1 instead of DXT5, then it worked too. But if I disabled the dock/office mod then I didn't need to change the texture at all.

Just what ARE the proper texture settings for Morrowind?
DXT5 didn't work, but DXT1 looks crap....which am I supposed to save in?




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