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#31 Mega Man (?)

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Posted 06 October 2009 - 10:39 PM

Hey XT
Great to see you coming back around, man!
I am excited to see what happens when you and madmab put your heads together.
Thanks for your work. beerchug.gif



#32 XTecuterX73

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Posted 07 October 2009 - 08:16 PM

QUOTE(Mega Man (?) @ Oct 6 2009, 05:39 PM) View Post

Hey XT
Great to see you coming back around, man!
I am excited to see what happens when you and madmab put your heads together.
Thanks for your work. beerchug.gif



yea man no worries . ive had one hell of a roller coaster ride the last few months man. here one day then gone for two months. lol. ohmy.gif

im gonna keep doin what i can to keep the scene alive here man. alot of stuff seems to be goin on with xbox stuff with the coinops updates, this, and other things.

XT-


#33 XTecuterX73

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Posted 07 October 2009 - 09:16 PM

QUOTE(XTecuterX73 @ Oct 7 2009, 03:16 PM) View Post

yea man no worries . ive had one hell of a roller coaster ride the last few months man. here one day then gone for two months. lol. ohmy.gif

im gonna keep doin what i can to keep the scene alive here man. alot of stuff seems to be goin on with xbox stuff with the coinops updates, this, and other things.

XT-


update*********


ok everyone stuff has been sent to madmab to compile, paperboy II, best of the best karate and other games will now work as well as the fun little brazilian pirate crime busters.

let me know when you receive the mapper fixes i sent dude. Hope everyone has fun with it. pop.gif

XT-


#34 madmab

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Posted 07 October 2009 - 11:29 PM

Yeah I got it, thanks. I'll compile it when I get a chance... smile.gif

#35 XTecuterX73

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Posted 08 October 2009 - 02:32 AM

QUOTE(madmab @ Oct 7 2009, 06:29 PM) View Post

Yeah I got it, thanks. I'll compile it when I get a chance... smile.gif


ok cool shouldnt be no issues. let me know when you get your compile. i forgot to fiix the palette when i compiled my last build. lmao. sleep.gif

im working on filling rx's request for great wall so ill update on that and send you the files if/when i can do it.

XT-


#36 ressurectionx

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Posted 08 October 2009 - 05:20 AM

QUOTE(XTecuterX73 @ Oct 7 2009, 08:32 PM) View Post

im working on filling rx's request for great wall so ill update on that and send you the files if/when i can do it.



Awesome cool.gif

Here's a list of my emu errors so you don't have to figure out the spreadsheets XT.

Creatom - Unlicensed: Emu says "iNES mapper 132 is not supported"
Dancing Blocks - UNLICENSED: Emu says "iNES mapper 143 is not supported"
Donkey Kong Country IV - PIRATE: iNES mapper 211 is not supported!
Final Combat - UNLICENSED: Emulator Says "Board Type Not Supported"
Great Wall - UNLICENSED: Emulator says "iNES mapper 137 not supported.
Hell Fighter - UNLICENSED: Emu says "Board Type Not Supported"
Magic Jewelry II - iNES mapper 216 is not supported!
Magical Mathmatics - UNLICENSED: Emu says "iNES mapper 143 is not supported!"
PipeMania - Pipe 5 / Emu says "iNES mapper 142 not supported"
Rockball - UNLICENSED: Emu says "iNES mapper 141 is not supported!"
Street Heroes - UNLICENSED: Emu says "Board Type Not Supported"
Strike Wolf - Emu says "iNES mapper 36 is not supported.
Tiny Toon Adventures VI - PIRATE: iNES mapper 211 is not supported!

Hope you can figure some of these out. I'd particularly love to see Great Wall, Creatom, Magic Jewelry II, PipeMania, Rockball and Street Wolf if at all possible.

Great having you back around man. Can't wait to see what else you can come up with.

Later,
~Rx

#37 madmab

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Posted 08 October 2009 - 07:16 AM

Whoops I meant to give the compile a go last night but kinda petered out there.

Did give ArnoldX and Wonderswan the madmab treatment, though. Just need to test them.

Almost forgot, but I was just thinking that with a little effort we could probably squeeze out AdamX, A7800x, and MednafenLynx. Although I'd like to get the configurable box stuff in first, but they don't really need that anyways..

Edited by madmab, 08 October 2009 - 07:19 AM.


#38 XTecuterX73

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Posted 08 October 2009 - 08:31 PM

QUOTE(madmab @ Oct 8 2009, 02:16 AM) View Post

Whoops I meant to give the compile a go last night but kinda petered out there.

Did give ArnoldX and Wonderswan the madmab treatment, though. Just need to test them.

Almost forgot, but I was just thinking that with a little effort we could probably squeeze out AdamX, A7800x, and MednafenLynx. Although I'd like to get the configurable box stuff in first, but they don't really need that anyways..


no worries rx ill give it a try this weekend and see what i can come up with. smile.gif

no worries to you too either madmab the important thing is you got the files, lmao laugh.gif

i hope if i can fix some games and madmab sometime get the filter implemented this will be the $haznat!! lol

XT-


#39 Mega Man (?)

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Posted 08 October 2009 - 08:33 PM

QUOTE(XTecuterX73 @ Oct 8 2009, 12:31 PM) View Post

i hope if i can fix some games and madmab sometime get the filter implemented this will be the $haznat!! lol
XT-

Indeed pop.gif



#40 XTecuterX73

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Posted 11 October 2009 - 01:54 AM

hey madmab any updates either for the filter or the mappers?

XT-

#41 madmab

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Posted 11 October 2009 - 05:01 AM

Got the mapping stuff you sent me done today. There was just one simple.h file missing so I had to edit that first.

It may be a while before I can fool with the filter..


#42 XTecuterX73

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Posted 11 October 2009 - 06:40 PM

QUOTE(madmab @ Oct 11 2009, 12:01 AM) View Post

Got the mapping stuff you sent me done today. There was just one simple.h file missing so I had to edit that first.

It may be a while before I can fool with the filter..


ok awesome madmab, i thought i had forgot something, laugh.gif

thanks for the update madmab, im like a little kid in a candy shop about the filter. tongue.gif

also to rx: i didnt get to do much work but ive decided to try to fix mapper 36 first and see where it goes. i havent forgotten. ive had a busy weekend main.

XT-


#43 ressurectionx

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Posted 12 October 2009 - 03:16 PM

Good to hear man. Hope you can figure something out. A lot of those games look cool. cool.gif

Good luck,
~Rx

#44 XTecuterX73

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Posted 12 October 2009 - 10:43 PM

QUOTE(ressurectionx @ Oct 12 2009, 10:16 AM) View Post

Good to hear man. Hope you can figure something out. A lot of those games look cool. cool.gif

Good luck,
~Rx


yea they do and they have me inspired to try to get this goin. lmao. im pretty determined. And im glad that madmab is gonna maybe take a look. He's a hard workin man and deserves everyone's thanks. He's helpmed me out alot in the past with things and done alot for me as well.

XT-

#45 XTecuterX73

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Posted 24 October 2009 - 01:08 AM

just bumping up a lil bit while i wait for the news or any updates. biggrin.gif

by the way madmab have you tried out and played the mapper fixes by chance? i know its not many games just wonderin if you yourself has had a sec to get to it.

XT-




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