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Extract-xiso Problems


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#1 r00

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Posted 22 June 2003 - 05:10 PM

The program seems to fail when uploading files. Output:

CODE

./extract-xiso -x -f 192.168.0.3 -u xbox -p xbox -d /E/HDDLoader/ /mnt/downloads/tmp/xiso.iso

extract-xiso v2.2 for linux - written by in <in@fishtank.com>

logging in to ftp server 192.168.0.3... [OK]

uploading xiso.iso:

uploading /E/HDDLoader/xiso/default.xbe (2281472 bytes) unable to open remote file default.xbe
failed to upload xbox iso image xiso.iso


I'm not exactly sure what I'm doing wrong here. I've already tried it with different users to different paths, and all. Through normal FTP mode and wine emulation of xISO xFER it works (though xISO xFER has a tendency to stop uploading randomly..). Any comments/help?

#2 Xeero

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Posted 22 June 2003 - 05:17 PM

Can you switch between port/pasv using extract-iso? EvoX only supports port mode transfers.

#3 r00

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Posted 22 June 2003 - 05:39 PM

Don't see such option.. The NFO says it should work with EvoX anyway:

CODE

extract-xiso v2.2 for linux - written by in <in@fishtank.com>

 Usage:

   ./extract-xiso [options] [-[lrx]] <file1.xiso> [file2.xiso] ...
   ./extract-xiso [options] -c <dir> [name] [-c <dir> [name]] ...

 Mutually exclusive modes:

   -c <dir> [name]     Create xiso from file(s) starting in (local or remote)
                         <dir>.  If the [name] parameter is specified, the
                         xiso will be created with the (path and) name given,
                         otherwise the xiso will be created in the current
                         directory with the name <dir>.iso.  The -c option
                         may be specified multiple times to create multiple
                         xiso images.
   -l                  List files in xiso(s).
   -r                  Rewrite xiso(s) as optimized xiso(s).
   -x                  Extract xiso(s) (the default mode if none is given).
                         If no directory is specified with -d, a directory
                         with the name of the xiso (minus the .iso portion)
                         will be created in the current directory and the
                         xiso will be expanded there.

 Options:

   -d <directory>      In extract mode, expand xiso in <directory>.
                       In rewrite mode, rewrite xiso in <directory>.
   -D                  In rewrite mode, delete old xiso after processing.
   -h                  Print this help text and exit.
   -f <ftp_server>     In create or extract mode, use <ftp_server> instead of
                         the local filesystem.  This option is required when
                         extracting to an ftp server.
   -m                  In create or rewrite mode, disable automatic .xbe
                         media enable patching (not recommended).
   -p <password>       Ftp password (defaults to "xbox")
   -q                  Run quiet (suppress all non-error output).
   -u <user name>      Ftp user name (defaults to "xbox")
   -v                  Print version information and exit.


#4 r00

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Posted 26 June 2003 - 10:54 PM

*bump*

#5 papamo

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Posted 04 September 2003 - 10:46 AM

I am having the exact same issue.

*bump*

#6 Xeero

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Posted 04 September 2003 - 10:56 AM

I'm not sure if extract-iso has problems overwriting files. I would manually FTP and make sure there is no folder /E/HDDLoader/xiso/

#7 papamo

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Posted 05 September 2003 - 03:59 AM

i have tried upping to just /e/ .. just /f/ ... /f/HDDLoader ... you name it .. it isn't an issue of not being able to over write files ... it just won't write that first file.

it is connecting to the FTP and creating the directory for the game .. it just doesnt make it to the end of the first file.

#8 papamo

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Posted 16 September 2003 - 08:16 PM

I am still having issues extracting via ftp to my xbox.
This is what happens:

[***@server ***]$ extract-xiso -f 192.168.0.2 -d /f CS-KOTOR.ISO
extract-xiso v2.3 for linux - written by in <in@fishtank.com>

logging in to ftp server 192.168.0.2... [OK]

uploading CS-KOTOR.ISO:

uploading /f/CS-KOTOR/01_SS_Repair01.ini (394 bytes) Segmentation fault


BTW: A directory called CS-KOTOR is created when I check my xbox but there are no files within it. I am deleting that DIR each time extract-xiso segfaults ... and I have tried leaving it as well. Has anybody figured out why this does not work yet?


#9 version20

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Posted 17 June 2005 - 05:03 AM

I hate to bump such an old thread, but I'm having the exact same difficulty here when trying to extract an iso to the xbox harddrive. It doesn't look like anyone figured it out. The program manages to create the directory for the game, but it can't put the first file into this directory, it just ends up being empty every time. I've actually had trouble trying to make a backup from a game in the disc drive (and playable backups on the xbox hdd as well) - this just gives a segmentation fault. This is on linux, btw. Here are the outputs for both problems. Any help would be greatly appreciated!

UPLOADING A BACKUP:
-----------------------------------------------
Version20@emain:/mnt/hdb1/Content/xbox_games$ extract-xiso rogueagent.iso -f
192.168.1.101 -d /e/games/
extract-xiso v2.3 for linux - written by in <in@fishtank.com>

logging in to ftp server 192.168.1.101... [OK]

uploading rogueagent.iso:

uploading /e/games/rogueagent/dashupdate.xbe (58421248 bytes) unable to open
remote file dashupdate.xbe
failed to upload xbox iso image rogueagent.iso
-----------------------------------------------


MAKING A BACKUP FROM GAME IN THE XBOX:
-----------------------------------------------
Version20@emain:~$ extract-xiso -f 192.168.1.101 -c /d test.iso
extract-xiso v2.3 for linux - written by in <in@fishtank.com>

logging in to ftp server 192.168.1.101... [OK]

creating test.iso:

generating avl tree from remote filesystem (this may take a while)... Segmentation fault

-----------------------------------------

#10 SamSam

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Posted 21 January 2006 - 02:32 AM

i've got the same problem, did someone solved that problem after all those years?

#11 chorizo1

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Posted 21 January 2006 - 03:39 AM

yep, DVD2XBOX.

stick game in drive and copy to xbox HDD, no probs.

#12 SamSam

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Posted 21 January 2006 - 04:58 PM

but if you want to ftp an image from your pc hd to your xbox hd like i want to do, your solution is useless.

#13 ventline

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Posted 22 January 2006 - 04:35 PM

well im not sure what program you guys are using but i use quix and it works fine no problems

#14 SamSam

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Posted 22 January 2006 - 08:36 PM

I used quix when i was using windows, but now i'm on linu and i don't thinks they made quix for it.

#15 rouneh

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Posted 27 February 2006 - 10:14 AM

dont know if this will help anyone but from gentoo linux to xbox both using static i.p's and the xb running unleashx this command works fine for me everytime..

CODE
its@secret $ extract-xiso -x all-jackx.iso -f <unleashes.ip.address> -d /F/Games/
extract-xiso v2.4b2 for linux - written by in <in@fishtank.com>

logging in to ftp server <unleashes.ip.address>... [OK]

uploading all-jackx.iso:

uploading /F/Games/all-jackx/dashupdate.xbe (58421248 bytes) [OK]
creating /F/Games/all-jackx/data/ (0 bytes) [OK]
creating /F/Games/all-jackx/data/common/ (0 bytes) [OK]
uploading /F/Games/all-jackx/data/common/text_english.csv (52555 bytes) [OK]
uploading /F/Games/all-jackx/data/common/text_french.csv (30094 bytes) [OK]
uploading /F/Games/all-jackx/data/common/text_german.csv (52839 bytes) [OK]
uploading /F/Games/all-jackx/data/common/text_italian.csv (32150 bytes) [OK]
uploading /F/Games/all-jackx/data/common/text_spanish.csv (32798 bytes) [OK]
uploading /F/Games/all-jackx/data/dsstdfx.bin (18608 bytes) [OK]
creating /F/Games/all-jackx/data/xbox/ (0 bytes) [OK]
creating /F/Games/all-jackx/data/xbox/bikes/ (0 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/bikes/aprilia.dict (140797 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/bikes/aprilia_1.dict (140797 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/bikes/aprilia_2.dict (140797 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/bikes/bikes.dat (1245562 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/bikes/cbr.dict (129384 bytes) [OK]

and on and on to end..

uploading /F/Games/all-jackx/data/xbox/videos/logo1n.xmv (1036288 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/videos/logo1p.xmv (1032192 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/videos/logo2n.xmv (610304 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/videos/logo2p.xmv (663552 bytes) [OK]
creating /F/Games/all-jackx/data/xbox/weapons/ (0 bytes) [OK]
uploading /F/Games/all-jackx/data/xbox/weapons/weapons.dat (33724 bytes) [OK]
uploading /F/Games/all-jackx/default.xbe (3354624 bytes) [OK]
uploading /F/Games/all-jackx/update.xbe (2342912 bytes) [OK]

336 files in all-jackx.iso total 686029657 bytes


creating an xiso from xb>pc is just as easy, use bash alias`or similar makes it far faster than gui`s if you want to make a multi also smile.gif






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