E3: PS3 motion control confirmed, Video
Posted 04 June 2009 - 02:01 AM
Posted 04 June 2009 - 09:25 AM
this new ps gadget really sucks, presintation really sucks, the xbox natal really won this one , the graphics stink on there demo and he cant even hit a simple ball, on the xbox natal the demo lady is able to hit the object with no issue and nothing in her hand, so sad so sony , with a very embarrasing presintation,
You base that on what? How have MS won, if anything I would say MS copied Sony and interpreted it in there own way. Just MS beat them to the announcement. I'd rather use Sony's one cuz at least you get to hold something and don't look like a spaz on the 360 one when moving around in the game.
Posted 04 June 2009 - 11:32 AM
Posted 04 June 2009 - 01:40 PM
So MS controller-less solution seems brighter, but won't allow some type of games.
Also, controller-less stuff is pure software calculation, since MS console code can be disassembled at will (all security known and understood) expect to see controller-less stuff copied by both sony and nintendo and homebrewer as well...
In fact I'm sure, for FPS, that MS will create some small controller with a trigger on it, for games that can't work without any controller.
At the end all technics will be a bit the same among console manufacturers, all running around a camera.
(Ubisoft already announcing a camera for the wii)
Sometimes with a minimal controller, sometimes without, depending on game type.
1:1 (or almost) can work with a camera and a controller. The center of colored ball of sony controller gives direction from camera and its size gives distance. Can be pretty precise I think. PS Eye camera can capture 640x480 so ball size measurement can be precise (especially if ball is big enough).
Controller-less stuff can detect motion but may be hard to locate stuff precisely in 3D space. Wii motion plus will be correct I guess but will be relative location displacement detection instead of absolute location detection thru camera.
Edited by openxdkman, 04 June 2009 - 01:47 PM.
Posted 05 June 2009 - 09:54 PM
Posted 06 June 2009 - 07:56 AM
So competitors will have to double the number of camera to catch up with 3D localization with the same kind of software used by MS.
Maybe 1 depth camera = 2 normal cameras
Here is what Hitachi has done :
But it may be actually not just 2 normal cameras. Maybe they light up you with an infrared weak emission and read it back. But definitely something all 3 competitors can achieve... And I think all the patents already belong to non gaming companies.
Edited by openxdkman, 06 June 2009 - 08:04 AM.
Posted 06 June 2009 - 08:39 AM
This video shows you how to do the same with any object, on your PC, with any webcam (size, color of object, matters but there is a 'recording phase' allowing pc software to 'remember' any shape)
Edited by openxdkman, 06 June 2009 - 08:44 AM.
Posted 15 June 2009 - 07:01 PM
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