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Microsoft Announces Dream.Build.Play 2009 Winners

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#1 Xbox-Scene


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Posted 07 September 2009 - 02:57 AM

Microsoft Announces Dream.Build.Play 2009 Winners
Posted by XanTium | September 6 21:57 EST | News Category: Xbox360
From the press release:

Four Independent Developers Take Home Share of $75,000 Today Microsoft Corp. revealed the highly-anticipated winners of its 2009 Dream.Build.Play Challenge, which encourages independent and hobbyist game developers to create fun and innovative video games for Xbox 360 using XNA Game Studio. Four winners received a share of $75,000 in cash prizes and could have the opportunity to publish their games on Xbox LIVE Arcade. This year's global Dream.Build.Play Challenge garnered over 350 games from more than 100 countries. Those who participated in the contest, and are located in a supported region, will have the opportunity to publish their games on the Xbox LIVE Indie Games Channel.

Dean Dodrill of the United States earned the grand prize of $40,000 for "Dust: An Elysian Tail" a side-scrolling, action role-playing game in which the player controls Dust, a man searching for himself. Set in the beautiful yet mysterious world of Falana, this game chronicles Dust's journey to liberate an oppressed village and rediscover his past. Meticulously hand-animated and painted, "Dust: An Elysian Tail" welcomes exploration, action, and above all else, mastery of a fighting system that rewards skilled gamers.

Panya Inversin and his team from the United States took home second place and $20,000 for their stunning 3-D, four-player brawler/space-shooter, "Max Blastronaut".

Nivel21 Entertainment, led by Mauricio Garcia from Spain, received third place and $10,000 for the challenging puzzle game "Rotor'scope - The Secret of the Endless Energy". China's Hu Ling and his team came in fourth place and received $5,000 for the stylish martial arts action game "HurricaneX2 Evolution".

"Once again, the community of indie developers has blown us away with the quality of games submitted to Dream.Build.Play this year," XNA General Manager Boyd Multerer said. "Beyond the creative talent unleashed with XNA Game Studio, it's great to see Xbox LIVE Indie Games coming into its own as the home for independent console games."

#2 stuntpenguin007


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Posted 07 September 2009 - 06:59 AM

You mean I didn't win? tongue.gif

Maybe next year biggrin.gif

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