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Dayx + Complex!loader = Easy Software Modchip


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#1 JacksRagingBileDuct

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Posted 04 July 2003 - 05:02 AM

The DayX release mentions the need to still do kernel level modchip
functions in memory. Complex!Loader does this. Is it possible then
to launch complex (instead of Linux) via the DayX hack? Is DayX just
looking for a file named "xbelaunch.xbe" or is there a signature of
something?

#2 rob1309

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Posted 04 July 2003 - 05:14 AM

heh i didn't read the shit too well cuz im modded anyways but has anyone actually tried this?
cuz if i were to use this, it sure the hell wouldn't be for linux

#3 JacksRagingBileDuct

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Posted 04 July 2003 - 09:46 PM

I realized that it won't work unless it's signed. . . .

Someone *really* needs to sign Complex!Loader for use with this new
xploit... doesn't anyone in this forum know that this exists?!?!

http://www.xbins.org...=xboxnfo228.nfo

Once this is done, I suspect we'll be all set. For the numbskulls trying
to sign Evox, howabout working on this instead?

#4 GRiFFBALL

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Posted 04 July 2003 - 09:51 PM

sorry jack just posted near enough the same thing lol my mistake but i think this is def the way forward. +plus !loader has sources showing how they patched the kernel

#5 Prinsje

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Posted 04 July 2003 - 10:07 PM

i made a few hash's to sign it
and they didn't work :/ well i just looked if it came out okay from the verifier..
it didn't

so if any of you have a private key (xboxlib.c) that might work please reply with them. thx




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