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Super Mario Wars v1.8.04 Final


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#16 Pjoto

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Posted 09 January 2011 - 08:54 AM

Just wondering if anyone knows anything about connecting more than 1 controller?
Is there going to be any fixes for this? Kinda nervous since it says "final" in the release-title.

I mean it's a multiplayer game, and a great one at that! But not much use with just 1 controller being able to connect sad.gif


#17 cancerous1

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Posted 09 January 2011 - 06:12 PM

QUOTE(Pjoto @ Jan 9 2011, 08:54 AM) View Post

Just wondering if anyone knows anything about connecting more than 1 controller?
Is there going to be any fixes for this? Kinda nervous since it says "final" in the release-title.

I mean it's a multiplayer game, and a great one at that! But not much use with just 1 controller being able to connect sad.gif


http://code.google.com/p/smw-360/ feel free to improve on it, if you get multiple controllers working let me know I'll update the source on Google

#18 colt45joe

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Posted 10 January 2011 - 12:02 AM

soo, multiplayer will never happen. cool!


#19 cancerous1

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Posted 10 January 2011 - 02:10 AM

lmao, I'm feeling even less inspired to work on it now

#20 juggahax0r

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Posted 10 January 2011 - 02:45 AM

Keep in mind folks that you get this for free ... he has a life to take care of before he brings you multi-player support ... and is working on other projects .... in time you will be able to use multiple controllers ... think of it more like here is what HE is doing and wants to share it with you , he puts out source with all his work so that anyone can fix it ... Just think before you post.

#21 HiGhLaNdR

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Posted 13 January 2011 - 02:21 AM

Hey,

Cancerous1 thanks for all the work you put to it!!
I tried to play it but it reboots my xbox right away.
Anything I might be doing wrong?

#22 cancerous1

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Posted 14 January 2011 - 08:09 AM

QUOTE(HiGhLaNdR @ Jan 13 2011, 02:21 AM) View Post

Hey,

Cancerous1 thanks for all the work you put to it!!
I tried to play it but it reboots my xbox right away.
Anything I might be doing wrong?


nope sorry, that one was still a little buggy, but that's fixed now, and it will be updated soon




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