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FreeStyle Dash v2.0 RC1.6


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#1 Xbox-Scene

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Posted 10 January 2011 - 12:18 AM

FreeStyle Dash v2.0 RC1.6
Posted by XanTium | January 9 18:18 EST | News Category: Xbox360
 
Team FSD released a new W.I.P. build of FreeStyle Dash v2.0, the alternative dashboard for homebrew/JTAG 360s.
Today they released RC1.6 (Rev 2075), available as independent download or if you already have FSD2 you can use the build-in updater.

What's new/fixed:
(Updated)Back button will now take u back too the list before navigating back a scene
(Added) a better method to check if a executable has a privilege set
(Reverted) GameList Icon focus fix- didn't work
(Updated) Version Information
(Updated) Screenshot Scene to have proper pop up animation
(Fixed) Focus Bug on game list if you press left while on game list, it requires you to press right twice to move tabs
(Fixed) Release build configuration
(Added) preliminary support for samba client to the FileBrowser
(Fixed) Error msg pop-up if trying to add screenshot via http when it didn't have any
(Fixed) Replace screenshot option disabled in http if there aren't any
(Fixed) Http screenshot count to be 0/0 if there aren't any
(Added) Transition Settings for Game List
(Fixed) Achievements Scene to match transition
(Fixed) Saved Game Scene to match transition
(Fixed) Manage TU Scene to match transition
(Fixed) Focus Bug on wait scene
(Fixed) Issue in ScnDualPane
(Fixed) Launch from File Manager with A
(Added) Notification to Trainers Button, if plugin is not loaded
(Added) Ability to launch containers from file manager
(Fixed) Memory Leak in NTP class
(Fixed) Memory Leaks in TitleUpdateManager
(Fixed) Manage Trainers showing up in the file delete progress
(Updated) Version information
(Fixed) Screenshot count not being accurate in gamelist view screenshots
(Fixed) Game Controls Animation Frames being messed up
(Fixed) Focus Loss bug in settings
(Fixed) Delete from Game Menu
(Fixed) Avatar showing up when setting is set to off- and the animation is in motion.
(Fixed) NBA Jam crash on reboot
(Fixed) CopyDVD with Special Characters in Name
(Fixed) Says Copy when Deleting.
(Added) Skeleton layout for Trainers Scene
(Fixed) Back button not working if Manage Paths has focus
(Updated) Selecting a setting in the list will give the corresponding options focus
(Updated) If you select Manage Game Paths and none exist it will open the Add Path page
(Fixed)Focus loss when changing type in Move Game before animation was finished
(Updated) Registration for Freestyle UI App
(Added) Skeleton classes for Plugin Management
(Fixed) DVD Hang on certain games at boot
(Fixed) Removed Special Characters from DVD Name for CopyDVD and DVD Title
(Fixed) Names missing in CopyDVD Scene
(Updated) All files for RC 1.5 Tag
(Update) Astroboy is gone!
(Update) Minor tweaks and skin cleanup
(Fixed) HTTP Downloader not showing proper download rate ( stuck at 0.00kbps )
(Changed) all DebugCommand.cpp to DebugCommand.h
(Added) Update Files for Beta 1.5
(Added) Release package for Beta 1.5
(added) Release Files for Package to Update Tag

Official Site: http://www.teamfsd.com (#FreeStyleDash on EFnet)
Download: n/a (built with XDK)






#2 marcelosnp

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Posted 10 January 2011 - 01:45 AM

(Added) Notification to Trainers Button, if plugin is not loaded
(Fixed) Manage Trainers showing up in the file delete progress
(Added) Skeleton layout for Trainers Scene


Trainers????
Cheats??? uhh.gif uhh.gif

#3 Haygar

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Posted 10 January 2011 - 01:57 AM

Really appreciate the updates that keep comin, I hardly get a chance to update before a new one appears smile.gif
(Updated) Registration for Freestyle UI App ???

#4 DARKFiB3R

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Posted 10 January 2011 - 02:06 AM

Looks like another great update, but I use my live profile on my jtag, so... sad.gif

#5 iwanttheagrocrag

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Posted 10 January 2011 - 02:26 AM

Actually just updated literally 5 minutes before I came to this page. I'm still kinda waiting for them to let us mess with the LED colors again till I use it as my main dash. I'm still using 1.20 with the xdesk skin. And when you download the title updates through the dashboard on 2.0 RC1.6 it doesn't put them in the cache folder, it puts them in there own title update folder which is really weird. I don't like that it does that. Its much harder to keep track of them.

#6 antisniperspy

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Posted 10 January 2011 - 02:35 AM

QUOTE(DARKFiB3R @ Jan 9 2011, 08:06 PM) View Post

Looks like another great update, but I use my live profile on my jtag, so... sad.gif


So.... login after you load your game/homebrew or whatever. Problem solved

#7 thesonandheir

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Posted 10 January 2011 - 03:04 AM

The updates to this great piece of work are really coming thick and fast, can only admire team FSD for giving us this software.

Thanks again guys!

#8 DARKFiB3R

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Posted 10 January 2011 - 03:11 AM

QUOTE(iwanttheagrocrag @ Jan 10 2011, 01:26 AM) View Post

Actually just updated literally 5 minutes before I came to this page. I'm still kinda waiting for them to let us mess with the LED colors again till I use it as my main dash. I'm still using 1.20 with the xdesk skin. And when you download the title updates through the dashboard on 2.0 RC1.6 it doesn't put them in the cache folder, it puts them in there own title update folder which is really weird. I don't like that it does that. Its much harder to keep track of them.

I think that's the way MS do it now, not 100% sure.

QUOTE(antisniperspy @ Jan 10 2011, 01:35 AM) View Post

So.... login after you load your game/homebrew or whatever. Problem solved

Wouldn't called it solved.

Solved would be being able to boot directly into FSD with my live profile, and then being able to exit and launch games at will, all without fear of stamping my profile with the fact that I have run non MS code.

From what I understand, that just isn't gonna happen, which is a real real shame.

Edited by DARKFiB3R, 10 January 2011 - 03:12 AM.


#9 xbones

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Posted 10 January 2011 - 05:01 AM

What do they mean by this?

(Update) Astroboy is gone!




#10 iateshaggy

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Posted 10 January 2011 - 05:26 AM

wtf?
QUOTE
(Fixed) No brown m&m's in dressing room.


#11 HotKnife420

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Posted 10 January 2011 - 06:02 AM

QUOTE(DARKFiB3R @ Jan 10 2011, 03:11 AM) View Post

I think that's the way MS do it now, not 100% sure.
Wouldn't called it solved.

Solved would be being able to boot directly into FSD with my live profile, and then being able to exit and launch games at will, all without fear of stamping my profile with the fact that I have run non MS code.

From what I understand, that just isn't gonna happen, which is a real real shame.


What exactly is the fear here? I undertand that things such as snes360 will show in your GT, but when you log into live, you can erase it off your list if it bothers you (tmk, homebrew achievements don't even show up on a retail console).

Are people worried about having their profile banned from XBL? Is there a precedent for this already, or just blind fear?

QUOTE(iateshaggy @ Jan 10 2011, 05:26 AM) View Post

wtf?


Yea, Van Halen is picky...

... Kinda reminds me of a this time I was in Sri Lanka (formerly Ceylon) at about 3 o'clock in the morning... Looking for one thousand brown M&Ms to fill a brandy glass, or Ozzy wouldn't go on stage that night. So, Jeff Beck pops his head 'round the door, and mentions there's a little sweet shop on the edge of town. So - we go. And - it's closed. So there's me, and Keith Moon, and David Crosby, breaking into that little sweet shop, eh. Well, instead of a guard dog, they've got this bloody great big bengal tiger. I managed to take out the tiger with a can of mace, but the shopkeeper and his son that's a different story altogether.....I had to beat them to death with their own shoes...... Nasty business, really, but sure enough I got the M&Ms, and Ozzy went on stage and did a great show!

#12 ploggy

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Posted 10 January 2011 - 06:09 AM

QUOTE(xbones @ Jan 10 2011, 04:01 AM) View Post

What do they mean by this?

(Update) Astroboy is gone!




lol, i've had this issue a few revs ago.

It's basically, if your skin update and dash update don't match, in the file manager an astroboy.mpg written across the screen, so you cant copy or use the file manager.. smile.gif

#13 admiralxa

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Posted 10 January 2011 - 06:21 AM

QUOTE(iateshaggy @ Jan 9 2011, 09:26 PM) View Post

wtf?

Odd, maybe testing to see if people read the release notes? Inside jokes? Seriously, I noticed the "Manage Trainers" option under game options (press Y before launching). It prompted me to have the plugin. Getting close, I've been waiting for the trainer system for some games.


#14 Ketchup_Bomb

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Posted 10 January 2011 - 08:20 AM

QUOTE(HotKnife420 @ Jan 9 2011, 10:02 PM) View Post
What exactly is the fear here? I undertand that things such as snes360 will show in your GT, but when you log into live, you can erase it off your list if it bothers you (tmk, homebrew achievements don't even show up on a retail console).
Anything that you run on the Xbox adds code to whatever profile is signed in.

Like you say, I haven't heard of anyone's profile being banned because they have been signed in on a JTAG console while homebrew was running. However, I would prefer to remain in the anonymous category and I'm sure others that value their Live profile would agree.
(It would be a darn shame if my profile was banned after having paid for the next two years using Microsoft's "promotions." Though I could totally see this happening.)


QUOTE(DARKFiB3R @ Jan 9 2011, 07:11 PM) View Post
QUOTE(iwanttheagrocrag @ Jan 9 2011, 06:26 PM) View Post
And when you download the title updates through the dashboard on 2.0 RC1.6 it doesn't put them in the cache folder, it puts them in there own title update folder which is really weird. I don't like that it does that. Its much harder to keep track of them.
I think that's the way MS do it now, not 100% sure.
Title Updates are beginning to be stored in partition3/Content/0000000000000000/(Title ID)/ I don't have a reason why, I'm not sure which games are starting to do this, and I have no idea how Microsoft intends to be able to delete TU's using the dashboard "Remove System Cache" feature.
The best I could guess about the last one there, is that they create another folder say "99000000" which contains updates and which the Xbox will look to delete if the user decides to clear the system cache.

But I don't think FSD is doing this. I think they're putting TU's in a completely separate folder which you would then have to move to partition3/Cache/ I'll have to check this out.

@iwanttheagrocrag: Why not use xm360 v2.0d?

#15 Knasen

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Posted 10 January 2011 - 02:19 PM

QUOTE(Ketchup_Bomb @ Jan 10 2011, 08:20 AM) View Post


I think that's the way MS do it now, not 100% sure.Title Updates are beginning to be stored in partition3/Content/0000000000000000/(Title ID)/ I don't have a reason why, I'm not sure which games are starting to do this, and I have no idea how Microsoft intends to be able to delete TU's using the dashboard "Remove System Cache" feature.
The best I could guess about the last one there, is that they create another folder say "99000000" which contains updates and which the Xbox will look to delete if the user decides to clear the system cache.

But I don't think FSD is doing this. I think they're putting TU's in a completely separate folder which you would then have to move to partition3/Cache/ I'll have to check this out.


I've read on other places that TU's currently work like this:

* TU's with the usual "long" filenames (like TU_16L626M_000000C000000.0000000000083) should still be placed in the 'Cache' folder as usual.

* Some of the newer TU's that has "short" filenames (like TU00000002_00000000) goes into the /content/TitleID/000B0000 folder. Examples of these is for Assassins Creed: Brotherhood and Call of Duty: Black Ops.

I have no idea why MS suddenly would abandon using only the cache dir, but I guess they have their reasons.

Edited by Knasen, 10 January 2011 - 02:27 PM.





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