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Disk Swapper 1.1 Not Working


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#1 Xyrexus

Xyrexus

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Posted 23 May 2011 - 01:14 PM

I'm trying to get DiskSwapper 1.1 working on my Dash 12611 Jtag, with DashLaunch 2.21, I know Dashlaunch is installed and working correctly as it is removing the minversion check on my games.

I've tried running the Dashlaunch installer again, it says nothing needs updating and then prompts me to shut down the 360.

I've been trying this with Mass Effect 2 as I have a savefile just before the end, which makes you switch back to disc 1, all my games are in GoD format and on the internal HDD, here's my dashlaunch info_launch.ini and my diskswap multi.ini settings.

---Dashlaunch---

; launch.xex V2.0 config file
; parsed by simpleIni http://code.jellycan.com/simpleini/
; currently supported devices and paths:
; internal hard disk Hdd:\
; usb memory stick Usb:\
; memory unit Mu:\
; USB memory unit UsbMu:\
; big block NAND mu FlashMu:\
; CD/DVD Dvd:\ (not recommended to use this one)
; buttons can point to any xex, or any CON with default.xex in it on any of the above devices
; note that Right Bumper is ALWAYS default to return NXE
; if you want to assign an additional one, use the path Sfc:\dash.xex ie:
; BUT_A = Sfc:\dash.xex

; example entry
; Default = Hdd:\FreeStyle\default.xex
[QuickLaunchButtons]
BUT_A =
BUT_B =
BUT_X =
BUT_Y =
Start =
Back =
LBump =
; Default is what loads when you hold no buttons
; leave this blank if you want NXE as default
Default =

; example plugin entry
; plugin1 = Usb:\plugin\aplugin.xex
[Plugins]
plugin1 = Hdd:\swap.xex
plugin2 =
plugin3 =
plugin4 =
plugin5 =

[Settings]
; if true, brining up miniblade in NXE and then pressing Y will cause launch.xex to relaunch for you
; note you must release Y button then press desired QuickLaunchButtons after or use default item
; if not present default is TRUE
nxemini = true

; if true ping limit will be removed for system link play (thanks FBDev!)
; if not present default is FALSE
pingpatch = false

; if true (most) xbla will no longer need yaris patching (thanks mojobojo!)
; if not present default is FALSE
contpatch = false

; Normally when a fatal error occurs the xbox will just freeze, setting this to false will cause a reboot or powerdown
; setting to TRUE will also disable the unhandled exception filter which tries to intercept recoverable unhandled exceptions with exit to dash
; if not present default is FALSE
fatalfreeze = false

; when fatalfreeze is set to false, setting this to true will cause the box to reboot (hard reboot), setting it to false will instead have the box shut down
; note that this option does NOTHING when fatalfreeze is set to true
; if not present default is FALSE
fatalreboot = false

; when fatalfreeze is set to false and fatalreboot is set to true, setting this to true will cause the box to reboot (soft reboot) the way it was intended to
; ONLY set this to true if using blackaddr's reboot fix for SMC, else on reboot you will get E71 and corrupted dash/video/etc settings
; note that this option does NOTHING when fatalfreeze is set to true
; if not present default is FALSE
safereboot = false

; when set to true, it is possible to hold RB when launching a game to have the region that the game gets from xam spoofed
; if not present this is set to FALSE
regionspoof = false

; when regionspoof is true, you set your region here in hex, for examle devkit would be region = 0x7fff
; if not present but regionspoof is set to true, this is set to 0x7FFF
region = 0x7FFF

; when set to false, ejecting a dvd video or game returns you to your default item, set to true to auto exit to NXE
; if not present this is set to FALSE
dvdexitdash = false

; when set to false, using the exit item in an XBLA game returns you to your default item, set to true to exit to NXE arcade menu
; if not present this is set to FALSE
xblaexitdash = false

; when set to true, using miniblades system setting options will not exit to NXE
; if not present this is set to FALSE
nosysexit = false

; when set to false, xbox will be capable of finding system updaters
; if not present this is set to TRUE
noupdater = true

; when set to true, dash launch will put all debug strings out to uart
; if not present this is set to FALSE
debugout = false

; when set to false, dash launch will not attempt to handle last chance unhandled exceptions
; if set to false, exceptions will also no be dumped to the dumpfile
; if not present this is set to TRUE
exchandler = true

; by default this only dumps to UART, setting a file here will cause unhandled exception info to be dumped
; as text to a file. Same path restraints as the quick launch buttons.
; if exchandler is set to false, this option does nothing.
; note that this uses the first drive of the class found, so if you use usb: and have more than one usb device
; it may wind up on any of the usb devices depending on which was enumerated first. The path for the file is only
; checked on boot, so the device must be present at power on and at crash time for this to be effective
; ie: dumpfile = Usb:\crashlog.txt
dumpfile =

; this value sets the number of times that buttons are checked for on bootup, as well as how long it checks for buttons
; and thus extends the length of time the boot animation will be displayed onscreen
; 0x5A is approximately 6s window for button detection, 0x2A approximately 2s - if set too short auto profile login breaks
; if set too long other wonky things happen
; note this value is interpreted as hexidecimal, valid range is 0 to 0xFFFFFFFF
; if not set this value will be put to 0x2A (42)
bootdelay = 0x2A

; if set to true, this will block the console from resolving LIVE related dns
; if not set this value will be TRUE
liveblock = true

; if liveblock is set to true, this will block the console from resolving all MS related dns
; setting this to TRUE will also block apps like freestyle from accessing things like cover images
; if not set this value will be FALSE
livestrong = false

; all comments and fields in this file are optional, you can remove anything you don't need - section headers []
; are required for any used options under the section

; sorry for any double negatives tongue.gif

; njoy, cOz

It's the default, I just added the swap.xex in the plugins.

---Diskswapper---

; this ini has the same rules as launch.ini and must be placed on the root of a device
; paths are determined the same way (Usb/Hdd/etc) see dash launch sample ini for more info

; title ID is used for ini category (can be found in fsd, with xextool, the folder name built by iso2god/nxe install)
; use only numbers and small letters here
; only disks listed in the correct titleid category will be parsed from this ini
[454108df]
; dead space 2
; paths for GOD games must point at the root CON descriptor, and NOT end in a \
disk1 = Hdd:\Content\0000000000000000\454108DF\00007000\831BBD71B701B42512FF
disk2 = Hdd:\Content\0000000000000000\454108DF\00007000\B8605B3BAFB748ACD08A
[5454086c]
; LA Noire
disk1 = Hdd:\Content\0000000000000000\5454086C\00007000\D29C417A095AAB673BF5
disk2 = Hdd:\Content\0000000000000000\5454086C\00007000\31166B60CF4D89293E1F
disk3 = Hdd:\Content\0000000000000000\5454086C\00007000\0EC6A58DDE77D05848D9
[454108ce]
; Mass Effect 2
disk1 = Hdd:\Content\0000000000000000\454108CE\00007000\2AB71BD89DC58E8FB82F
disk2 = Hdd:\Content\0000000000000000\454108CE\00007000\651DFCA81463C5F0E6B4

Can anyone see what I'm doing wrong?


Both Dashlaunch and Diskswapper lists internal HDD as Hdd:\, tho in Xexmenu and my FTP it's Hdd1. Though, I tried it with all the paths in both .inis as Hdd1:\ and it also did not work.

Edited by Xyrexus, 23 May 2011 - 01:45 PM.





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