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Complete Vmm.txt?


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#1 Nemo1985X

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Posted 27 May 2011 - 03:27 AM

Do you have a full (every game that required it...) vmm.txt for the last version of MAMEoX 128 Plus!? uhh.gif If so, please post it here! happy.gif

Edited by Nemo1985X, 27 May 2011 - 03:40 AM.


#2 shambles1980

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Posted 28 May 2011 - 01:21 AM

QUOTE(Nemo1985X @ May 27 2011, 03:27 AM) View Post

Do you have a full (every game that required it...) vmm.txt for the last version of MAMEoX 128 Plus!? uhh.gif If so, please post it here! happy.gif



i just gave up on trying to figure out which neo geo game needed the vmm on mameox and wussed out and am now using coinops 2.
But mameox still has its place on my box

#3 Nemo1985X

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Posted 28 May 2011 - 03:13 AM

I never liked coinops.. dry.gif
So I guess I'll get to work on it then! tongue.gif

#4 yougottabecrazy

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Posted 28 May 2011 - 03:18 PM

QUOTE(shambles1980 @ May 28 2011, 01:21 AM) View Post

But mameox still has its place on my box


Are there considerable advantages? I always wondered, and after a while it seemed like CoinOPs was just a reuse of MAMEoX with a GUI... although it apparently has more support? blink.gif

#5 shambles1980

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Posted 29 May 2011 - 02:37 PM

i have to use mameox plus to calibrate my light gun. then move the dat file from the tda folder to coinops tda folder then rename the dat, and delete coinops one...
The coinops calibrator dosent seem to like to work for me.

#6 yougottabecrazy

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Posted 29 May 2011 - 06:36 PM

QUOTE(shambles1980 @ May 29 2011, 02:37 PM) View Post

i have to use mameox plus to calibrate my light gun. then move the dat file from the tda folder to coinops tda folder then rename the dat, and delete coinops one...
The coinops calibrator dosent seem to like to work for me.


Ah... That makes sense. I can't get the light gun I have to work right on the NES emulator, and I am not familiar with any light gun games for the arcade, so I haven't tried it elsewhere quite yet... But I may!




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