Ps3 Controller, Common Ground Or Power
Posted 09 July 2011 - 03:38 AM
Posted 09 July 2011 - 04:07 AM
The PS3 controllers have 4 different lines for all of the buttons, COM1 for the D-pad, L1 and L2, COM2 for the X, O, [ ], /\, R1 and R2 buttons, COM3 for Select, Start, L3 and R3, and Voltage for the PS button.
If you're trying to make a duplicate button you simply connect the button to one side, X for example, then it's COM line, COM2 in this case, to the other side of the button and there is your duplicate X button.
If you're trying to do anything else you're in for a lot more work.
Posted 11 July 2011 - 12:20 AM
Posted 11 July 2011 - 12:33 AM
Now if you were making an arcade stick going about it that way would be useful, because you have the extra room for it all, but that's already been done before for that purpose.
Posted 11 July 2011 - 01:54 AM
Posted 11 July 2011 - 09:13 AM
I just don't see any advantage to having the ability to plug and unplug the connector on board like you're wanting to do, and it would only work on the older version Six-Axis controllers. The sticks still have to be wired up, as do the USB, LED and Reset button connections, so it's not going to make it any easier to swap boards if that ever arose, and if you went from an older PS controller to a newer one the connectors are completely different.
Making the connector for it will save you from having to solder 20 connections at most, not really a lot when compared to how many there are in total and it locks you into using the older version Six-Axis boards that don't have Rumble. Even if I were going to make one with the older version boards, I prefer the DS3 versions though, I'd still pull the connector and solder directly to the board. If you don't want Rumble you can just leave the motors out of the DS3 and it's the same deal.
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