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Compile Fsd


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#1 cc600

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Posted 02 August 2011 - 07:11 PM


Hi all

Could someone tell me how to compile the source?
I **** 11 sdk and VS2008, but there are always error

My errors:
ATG project
.\ATGSpectralDisplay.cpp(138) : error C2664: 'XDSP::FFTUnswizzle' : cannot convert parameter 1 from 'float [1024]' to 'XDSP::XVECTOR *__restrict '
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast

freestyle project
'SubWCRev' is not recognized as internal command
or external, operable program or batch file

.\Tools\ContentList\ContentKaiVector.cpp(80) : error C2065: 'VERSION_FILEURL' : undeclared identifier
.\Tools\ContentList\ContentKaiVector.cpp(108) : error C2065: 'APPSPEC_FILEURL' : undeclared identifier
.\Tools\ContentList\ContentKaiVector.cpp(112) : error C2065: 'APPSPEC_FILEURL' : undeclared identifier

thanks for help


#2 cancerous1

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Posted 03 August 2011 - 11:14 AM

from the release "[snip]...This is not the Complete source as some things needed to be withheld for legal reasons but this is the bulk of it...[snip]"

but if you're asking how to fix errors, google "c++ casting" and "c++ undeclared identifier"

the source is still as they said, incomplete.

#3 cc600

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Posted 03 August 2011 - 04:49 PM

Thank you for the answer,

Ok so in fact you can not recompile the source?

I find that there is an explanation on this side, these circles a very very close!

Just like her why did you compile with the official SDK in this case?

#4 cancerous1

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Posted 04 August 2011 - 06:22 AM

No I don't think it will compile as it is.

Although, there is a lot of good code there. It could help people with other projects add a lot of the same nice features.

I think some of what you're asking is lost in translation, sorry if this doesn't answer all your questions.





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