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Plain English Free-x/evox Tutorial


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#1 K-Naledge

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Posted 07 July 2003 - 04:41 AM

PLEASE NOTE!
This guide tells you how to install obsolete font hacks. The old Bert and Ernie, FreeX, and other exploits have been put to pasture with the release of UDE, UDE2, and UXE. Remember, this was developed back in 2003, and suffers clock loop problems, can be glitchy, and doesn't work on newer 1.5-1.6 Xbox'es. DO NOT EXPECT SUPPORT THROUGH THE XBOX SCENE FORUMS FOR THESE KINDS OF EXPLOITS
RiceCake...



This tutorial is for the people out there who have had a MAJORLY hard time getting the "Pheonix - Bert is cheating on Ernie" exploit to work, as I did. This post will be updated regularly as the hacks/exploits improve. I will just section off the following "Tutorials".

It's actually wicked simple, once you have done it, in retrospect. So... here goes:

++++++++++++++++++++++++++++++++++
Free-X/EvoX Dash Exploit USING Pheonix "Bert is cheating on Ernie" Hack
++++++++++++++++++++++++++++++++++

X-Box Prerequisites:

* X-Box v 1.0/1.1
* Kernal 4034 / any dash ver.

Your OWN Prerequisites:

* ORIGINAL COPY of "007: Agent Under Fire"
* Standard X-Box Memory Unit OR an Action Replay
* Patience, Time, Attention

+++++++++++++++++++++++++++++++++++++
Phase One: Underpants...
--------------------------------

1) Go to the "Usual Places"...

Download the following:

A.)) 007aufsavewithEvoxInstaller.zip
B.)) Bert_is_Cheating_on_Ernie_-_The_Pheonix_Project.zip (or .rar)


2.) Once these files have been obtained, UNZIP them all. You should now have TWO seperate Folders with their respective names.
3.) Create a NEW FOLDER called UDATA
4.) Now you have THREE FOLDERS! *amazing*
5.) In "007aufsavewithEvoxInstaller", you'll see a Folder named "4541000d"
6.) COPY AND PASTE "4541000d" into the same directory you have the above three Folders, thus making FOUR (4) FOLDERS in total (007aufsavewithEvoxInstaller, Bert_is_Cheating_on_Ernie_-_The_Pheonix_Project, UDATA, 4541000d)
7.) Pee.
8.) Now then, go into Folder "4541000d". Once there, go into the Folder "0000000000".
9.) DELETE the Folder "bios" (not needed at this point yet).
10.) CONFIGURE the evox.ini file so that you have the IP SET UP for your PC to work with your XBOX via FlashFXP (or whatever other FTP program you want). A brief example of mine is:

QUOTE
[Network]

SetupNetwork = Yes
StaticIP = No
Ip  = 192.168.1.104
Subnetmask = 255.255.255.0
Defaultgateway = 192.168.1.1
DNS1  = 0.0.0.0
DNS2  = 0.0.0.0
SkipIfNoLink = No
SetupDelay = 10


*NOTE: The above setup is particular to a ROUTER setup. Generally, the "Defaultgateway = 192.168.0.1" and the "IP = 192.168.0.2" (remember to configure your Xbox and PC appropriately [IP's so that they don't match each other... PC and XBOX CANNOT be the SAME IP]. You must use a [generally] yellow Cat5 PATCH / Crossover / Crosstalk cable)

11.) COPY AND PASTE the newly configured "EvoX.ini" file into your "temp" folder (4541000d/000000000000/temp)
12.) With this file configured, SAVE and EXIT it.
13.) Prepare yourself with either a Modified X-Box of someone elses AND a standard memory unit.. OR an Action Replay. Both methods below REQUIRE an ORIGINAL COPY of "007: Agent Under Fire"

Phase two awaits...

+++++++++++++++++++++++++++++++++++++
Phase Two: ???
--------------------------------

This section has TWO methods. One REQUIRES a modified X-Box, a copy of the ACTUAL GAME "007: Agent Under Fire", and a standard, run of the mill X-Box memory unit (method X). The other requires a ACTION REPLAY (method Y). These will be methods X and Y respectively, henceforth...

++ METHOD X ++

1.) Obtain a modified X-Box. With it, ensure you can now FTP into the box. I use FlashFXP (use Kazaa wink.gif )...
2.) Once able to explore the mod X-Box, go to E: and then into Folder UDATA. It may be a little cluttered here, but fear not!
3.) Now, TRANSFER the Folder we CREATED earlier named "4541000d" into "E:UDATA" . Once done, move on.
4.) Insert your Standard Memory Unit into the game controller as usual.
5.) Reboot the X-Box
6.) Once on whatever dash you are using, get to the ORIGINAL MS DASHBOARD (green one... you know...).
7.) Select MEMORY
8.) Select "HARD DRIVE" (middle)
9.) FIND the "007: Agent Under Fire" game save and highlight it.
10.) Move your cursor to the RIGHT so that you are now sub-highlighting the icon inside the rectangle. HIT A
11.) Select COPY, and then TO MEMORY UNIT.
12.) Once done, power down mod X-Box, and prepare for battle by removing the Memory Unit.
13.) Place Memory Unit into YOUR X-Box controller. Plug controller into YOUR UNMODDED X-Box.
14.) Power ON unmodded X-Box, go to MEMORY, then to MEMORY UNIT (1). Find the "007: Agent Under Fire" game save. Highlight it, and move your cursor to the RIGHT. Select COPY and have it save to your HARD DRIVE. Once this is done, move on. (duh! wink.gif -nsn)
15.) Press EJECT, and insert ORIGINAL disc of "007: AGENT UNDER FIRE"
16.) Once in-game, select "LOAD MISSION" from the main screen.
17.) Your screen should freak out a tad, and BAM. You SHOULD be at the head-end of EvoX. Congratulations!
18.) At this point, you can either click on "INSTALL EVOX..." (at the bottom) or FTP into YOUR unmodded X-Box. We will do the rest in Phase 3...

++ METHOD Y ++

1.) Connect your ACTION REPLAY USB DONGLE to the PC.
2.) Install ACTION REPLAY SOFTWARE via CD-ROM.
3.) Insert ACTION REPLAY memory card into the USB dongle.
4.) Go back to your FOUR folders (007aufsavewithEvoxInstaller, Bert_is_Cheating_on_Ernie_-_The_Pheonix_Project, UDATA, 4541000d).
5.) Once there, COPY AND PASTE the folder we CREATED "4541000d" into the Folder we CREATED "UDATA".
6.) When this is done, go back to the four main folders we made earlier (see above)
7A.) Now you must ZIP this folder. PAY ATTENTION!

* If you use WinZIP, CREATE a FOLDER named "AgentUnder_BONDALL". Place the Folder we created "UDATA" into the folder we just created "AgentUnder_BONDALL" into it. Using WinZIP will JUST ZIP the folder's contents, thus leaving you with a folder named "AgentUnder_BONDALL.ZIP" and the contents (which SHOULD be at this point, because we all paid attention.. UDATA/4541000d/000000000000/... so on and so forth).

* Using WindowsXP, right click the folder we created "UDATA" and highlight "Send To..." and then click on "COMPRESSED FOLDER/.zip" (or whatever). This will archive the folder ITSELF and all it's content's, thus leaving you with a folder named "UDATA.ZIP" and the contents (which SHOULD be at this point UDATA/UDATA/4541000d/000000000000... logically speaking). YOU MUST RENAME the newly created "UDATA.ZIP" to "AgentUnder_BONDALL.ZIP"

8.) At this point, you should have a NEWLY CREATED .ZIP folder named "AgentUnder_BONDALL" with it's next sub-folder being "UDATA". (should be, in directory structure, UDATA/451000d/000000000000/.... so on and so forth).
9.) Now, go to your X:Program Files/Datel/ActionReplay Xbox/Saves folder.
10.) Locate "AgentUnder_BONDALL.ZIP" and either DELETE IT or MOVE IT.
11.) Take OUR NEWLY CREATED .ZIP file "AgentUnder_BONDALL.ZIP" and COPY AND PASTE IT to your "X:Program Files/Datel/ActionReplay Xbox/Saves" folder.
12.) Load up the ACTION REPLAY SOFTWARE
13.) Highlight and "open" the middle list portion "Agent Under Fire". You should see a file named "BOND:All"
14.) Highlight it and "DRAG AND DROP" it to your ACTION REPLAY MEMORY CARD.
15.) IF it works (which it should) you'll see it pause briefly, then the left hand side "MEMORY CARD" or whatever, will slowly start to turn orange. Once it is done, you are hitting the home stretch.
** IF you get any ERRORS ("Invalid Save Game Data" or whatever) this is due to the way your .ZIP is structured. MAKE SURE you have a .ZIP file that is "AgentUnder_BONDALL.ZIP > UDATA/451000d/000000000000/..." etc etc

16.) Remove ACTION REPLAY MEMORY CARD, insert into YOUR unmodded X-Box controller.
17.) Power ON unmodded X-Box, go to MEMORY, then to MEMORY UNIT (1). Find the "007: Agent Under Fire" game save. Highlight it, and move your cursor to the RIGHT. Select COPY and have it save to your HARD DRIVE. Once this is done, move on. (duh! wink.gif -nsn)
18.) Press EJECT and insert "007: Agent Under Fire" ORIGINAL GAME DISC.
19.) At the main menu, select "LOAD MISSION".
20.) Your screen will bug out, and flip colors (black, etc.) The next thing you see should be the EVOX MAIN MENU.
21.) At this point, you can either click on "INSTALL EVOX..." (at the bottom) or FTP into YOUR unmodded X-Box. We will do the rest in Phase 3...

+++++++++++++++++++++++++++++++++++++
Phase Three: Profit
--------------------------------

1.) Now that EVOX is up and running AND you are CURRENTLY FTP'd into your xbox (REMEMBER: your USERNAME/LOGIN is "xbox" and your PASSWORD is "xbox" as a default)... go back to where we had the FOUR/FIVE folders we created.
2.) Once there, go into the Folder we created earlier "Bert_is_Cheating_on_Ernie_-_The_Pheonix_Project".
3.) Notice the THREE MAJOR FILES we'll need: default.xbe , bert.xtf , snuffleupagus.xtf .
4.) Now that you know where these files are located, go back to your FTP session with your X-Box.
5.) On the X-Box, go into the C: "drive".
6.) Create a Folder in X-Box's C: "drive" named "backup originals"
6.) Moving on, take note of WHAT FOLDERS are currently present. Namely, look for a folder named "FONTS". If this folder IS present, see * below. If NOT, then move on to STEP 7.

* If "FONTS" folder is present, open it up and go into it. Once inside, *CREATE* another FOLDER named "backup xtf". Using either your MOVE ftp command or whatever it is you do, locate and MOVE/COPY&PASTE the files "Xbox.xtf" and "Xbox Book.xtf" into the Folder we just created "backup xtf".

7.) If "FONTS" folder IS NOT present, create a folder in your X-Box's C: "drive" naming it "backup originals"
8.) Using either your MOVE ftp command or whatever it is you do, locate and MOVE/COPY&PASTE the files "Xbox.xtf" and "Xbox Book.xtf" into the Folder we just created "backup originals".
9.) IF YOU HAVE A FILE in your C: "drive" named "default.xbe", MOVE/COPY&PASTE this into the newly created folder "backup originals" as well on X-Box's C: "drive".
10.) Pee.
11.) TRANSFER THE FILES "bert.xtf" , "snuffleupagus.xtf" , "default.xbe" from YOUR PC to your X-Box's C: "drive".
12.) IF YOU HAVE A "FONTS" FOLDER (as in the previous step), ALSO COPY&PASTE (not move entirely like a CUT&PASTE) the files "bert.xtf" and "snuffleupagus.xtf" into "C:FONTS" location.
13.) In any event, now that you have "default.xbe" , "bert.xtf" , "snuffleupagus.xtf" on the X-Box, RENAME "bert.xtf" to "Xbox Book.xtf" and "snuffleupagus.xtf" to "Xbox.xtf" .
14.) CREATE A FOLDER on X-Box C: "drive" named "SKIN". Place at least ONE ENTIRE EvoX skin in this folder. Otherwise, EvoX will FAIL TO BOOT and you will get "ERROR 21" (thanks Lynxx)
15.) After this is DONE, you are DONE! smile.gif
16.) Close the FTP connection to the X-Box on your PC, and DONT FORGET TO REMOVE THE MEMORY CARD AND "007: Agent Under Fire" GAME DISC from the X-Box's drive.
17.) REBOOT the X-BOX.
18.) Your X-Box should now BOOT to EvoX!

You are now free to use backups, emulators, and I think even drive F: . However, when I check in the EvoX menu for system info related material, it states all other drives as having "xxx.x.xxx.xx" memory available... yet F: is "0". So this might just be a bug. This will be updated in future tutorials posted right here in this topic!

The "eject inside of the EvoX" (EjectFix) still doesn't work properly... it WILL reboot your X-Box. But never fear! It will just drop you right back into the EvoX main menu again anyhow.

So no big deal... just kind of a pain in the ass. Beats loading 007 every time, though!

If you have questions, please post. If you find an error, please let me know. You now RULE, DUDE!

--------------------------------

+++++++++++++++++++++++++++++++++++++

By K-Naledge, with the aide/resource of the expansive knowledge gathered/shared by other forum-goers.

Thanks everyone for your contributions to the scene!

Edited by RiceCake, 26 October 2004 - 07:05 PM.


#2 NeoKast

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Posted 07 July 2003 - 04:43 AM

Looking good so far.

Where's the rest?

#3 underthebridge

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Posted 07 July 2003 - 05:20 AM

this will work well for the semi-computer-illiterate n00bs. good job

#4 CybrJnkie

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Posted 07 July 2003 - 06:22 AM

im getting Error screen 21 when I hit A on the save game location where evox should come right up. 1.0 XBox with 4092, Seagate hard drive and Thomson dvd drive.

#5 K-Naledge

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Posted 07 July 2003 - 06:29 AM

I had that happen, too.

You are trying to load it off of your Memory Card, right?

Otherwise, this would be due to you not having placed the files correctly in their respective locations. OR your Kernal version not being 4034.

Error 21 is related to Xbox-Live I believe (which at this point, if you have never TOUCHED X-Box Live, is a good sign. This means that it's something to do with the placement of your files.

You need a v1.0/1.1 with a 4034 kernal

I'll add this to the Tutorial

Just remember NOT to boot from the memory card.

Edited by K-Naledge, 07 July 2003 - 06:38 AM.


#6 CybrJnkie

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Posted 07 July 2003 - 06:38 AM

that number was outta the blue. It is a 1.0 Xbox K: 4034 D: 4920. I downloaded any updates available with Ghost Recon and tried again but that won't make a difference if my files arent in the right place. Although I'm quite positive I did everything step by step correctly. Time to go through again.

And what do you mean boot from the memory card?

Edited by CybrJnkie, 07 July 2003 - 06:38 AM.


#7 K-Naledge

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Posted 07 July 2003 - 06:42 AM

I thought at first, "Hey, why not just boot it straight from the memory card?"

Like, just the Default.xbe and the EvoX installer part so I could get EvoX to pop up.

I forget now, but I'm almost positive since it didn't work for me obviously, I tried it again without the memory card, but sure enough it was something wrong with the placement of my files and I think I didn't include the default.xbe the first go around.

I'm not sure though.

I wish I knew back then I had intended on doing a Tutorial... I would have paid more attention lol. You and I will work on this though until you're up and running. Just keep updating us all. K?

Peace.

#8 CybrJnkie

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Posted 07 July 2003 - 06:50 AM

Yeah..I've run through again and still no go...What I found weird also was that I took the Matrix out of my other Xbox and couldnt get it to work on this one. It behaved like a v1.2 Xbox where supposedly the light was green for a second and then red. But I was able to get a constant green light although when I tried to boot it up, I had the double boot problem where it reset twice and then nothing..

This Xbox has a Seagate hdd, Thomson DVD, and manufactured 12-11-2001 so is no doubt a v1.0. All xbox live updates have been downloaded to ensure the right dashboard and everything is installed.

Now it looks like I'm just headed back to xbins to redownload everything and go to town on this bia again...


#9 K-Naledge

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Posted 07 July 2003 - 06:56 AM

You won't be able to play backups right off the bat. You would still need to go ahead and make sure you can play originals first.

But I think when I wake up a little more I'll understand how to fix this. I have a really easy/simple idea as to what's wrong... but I can't quite get it out clearly enough right about now.

I think you may not have loaded the default.xbe onto the HDD or perhaps your FONT files are not in the proper locations. Can you still FTP into the X-Box?

If so, assign it a routable IP thru the internet if you have a Router. Open port 80, and perhaps I can connect for you and see what's going on. Let me hear back from you.

OH ALSO make sure you have a SKINS folder created on the X-Box in C: and put at least one EvoX skin in there. otherwise, the EvoX won't load. DUH! I'll add this.

Edited by K-Naledge, 07 July 2003 - 06:57 AM.


#10 HSDEMONZ

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Posted 07 July 2003 - 06:57 AM

PINNED and EDITED

#11 CybrJnkie

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Posted 07 July 2003 - 07:03 AM

No, wait wait..With the unmodded Xbox I can't even get EvoX to come up. When I hit A on my memory card for the location of the saved game for 007, it goes black for a lil and then goes right to the Error 21 screen.

I was just sayin how I tried puttin the Matrix in the box for shits and for whatever reason also couldn't get it to work as it behaved very similar to a boxs of those with v1.1/1.2's. Hmm...


I can FTP no problem on my Matrix modded box. Although I did have a question. I don't know anything about handling the saved game files but in another tutorial I read, they had you copy the 4541000d folder into BOTH "E:UData" and "E:TData" whereas you have the user uploading to strictly the UData folder. Any reason for this or does it work the same either way you do it?

#12 K-Naledge

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Posted 07 July 2003 - 07:10 AM

It may be necessary to upload to E:TDATA on different revisions of the Kernal/Dash.

I had a "out-of-the-box" v1.0 with a 4034 (got it like half a year after it came out. I have NEVER played online, and only used to play Halo extensively. To my knowledge, and testing (as I read the same tutorial you did), I have found that on MY machine, E:TDATA is unnecessary. However, it wouldn't hurt to throw it in there.

I am using this as a way to help others get their own ball rolling, and as a learning experience. Like I said, I want to help you, so we can work together until it is set for you. Perhaps some more in-depth responses may shed some light on what the issue may be.

This post is best served as a reference now, so that users with varying revisions can see what they need to do, or get answers on similiar queries they have.

Thanks again!

#13 Noilegnave Siseneg Noen

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Posted 07 July 2003 - 07:26 AM

QUOTE (CybrJnkie @ Jul 7 2003, 09:03 AM)
No, wait wait..With the unmodded Xbox I can't even get EvoX to come up. When I hit A on my memory card for the location of the saved game for 007, it goes black for a lil and then goes right to the Error 21 screen.

I was just sayin how I tried puttin the Matrix in the box for shits and for whatever reason also couldn't get it to work as it behaved very similar to a boxs of those with v1.1/1.2's. Hmm...


I can FTP no problem on my Matrix modded box. Although I did have a question. I don't know anything about handling the saved game files but in another tutorial I read, they had you copy the 4541000d folder into BOTH "E:UData" and "E:TData" whereas you have the user uploading to strictly the UData folder. Any reason for this or does it work the same either way you do it?

If I understand correctly, you must move the saved game from the memory card onto the unmodded xbox hdd. I'm guessing this works similarly to getting the gamesave off the modded xbox hdd?

as for the E:UData and E:TData thing, that was put into another tutorial that I read as well. But there was a snippet afterward that said it's probably only supposed to go in one, but the person writing the tutorial didn't know which one it went in. it causes no problems just putting it into both, as I understand it.

@K-Naledge,
Damn fine tutorial my friend. best I've seen yet. beerchug.gif
one note: if it is the case that you must move the gamesave onto the hdd of the unmodded xbox, you might want to edit that step in.

yeah man smooth,
-nsn

Edited by Noilegnave Siseneg Noen, 07 July 2003 - 07:27 AM.


#14 CybrJnkie

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Posted 07 July 2003 - 07:28 AM

ugh..Error Code 21. Hmm. Couple questions...still trying to get comfortable with this exploit..

1.) What if I copied the save game onto the Xbox's hard drive and then tried loading it from there?
2.) Could I replace the EvoX that was within 007aufsavewithEvoxInstaller.zip with, say, the Free-Xevox? Would it even make a difference?
3.) I don't do anything with the bert n ernie font files until I have EvoX running and my FTP to my PC up and running (which I still can't), correct?

#15 CybrJnkie

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Posted 07 July 2003 - 07:34 AM

Mother of god...Well I had nothing to lose. I copied the save game from the memory card to the unmodded xbox's hard drive and yanked the memory card out afterwards. Loaded 007. Load Mission. Clicked on Xbox Hard Drive and voila! EvoX booted right up. Immediately connected through FTP also, so I'm on to the next steps at last, eh? Good work.




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