Matrix Nand Flasher Programmer
Posted 27 September 2011 - 01:01 AM
Got one of these the other day from 360parts who I have to say have been less than helpful.
As I understand it these are all based on the same SPI Nand Flasher design however when I plug it into a usb port a red light comes on but windows does not detect anything at all. This on three different pcs running windows 7 64bit, windows 7 32bit and windows xp.
I asked if they were shipped blank like their glitcher chip but even so surely it would appear in device manager and ask for drivers like my programable board that I used for my ps3
My only thought that is a long shot is does the wiring have to be soldered from the xbox before I plug this thing in to actually make it work? I would love to get it running because this lpt port reading is getting on my nerves first time I got non matching reads over several hours due to me not using a proper lpt connector (just poked the wires in) now I have them soldered to a socket and I am getting them over address 200 which I understand means removing the 100ohm resistors off my board lol
Would much rather use the quicker usb programmer
Any advice folks?
Posted 18 October 2011 - 09:29 PM
Mine was shipped from Eurasia without any software drivers etc and has not been flashed at all. I connected the boot solder point to ground as per the standard SPI flash device requirements. Windows Xp on two machines does not see it even manually making a hardware search does not find it. I installed the driver files to windows as often this sorts out the issue with no joy. I am starting to wonder if the flasher is just a dud, as there is no actual help from the manufacturers, I cant be sure.
I only bought it because I didnt have the time and all the parts in my parts bin to make my own, and LPT is just pointless unless you dont mind spending hours looking at a dos screen.
As far as yours is concerned don't use the resistors with it and it shouldn't be connected to the Xbox to program it.
Posted 19 October 2011 - 07:11 PM
Basically in the email tennis that ensued I pointed out that "special Device" and special software or not Windows would still see it being plugged in due to the 12 Mhz timming crystal. I pointed out that it was based on http://dev360.wikia....flashermini.png and the fact that Nandpro doesnt see it said to me that it is faulty.
I await a response, meanwhile I am getting my own PIC18F2455-I/SP chip to make my own bread board version as I don't hold up much hope with Eurasia or with Matrix. Teach me to go with newly released products.
Posted 19 October 2011 - 07:21 PM
It's definitely the chips. If this were a driver issue, we would have "unknown device" in device manager.
Posted 20 October 2011 - 07:05 PM
After flashing PICFLASH.hex it is memory access in device manager when you cut the jumper.
Sorry for my English
Posted 23 October 2011 - 12:20 PM
I just saw a post in a differend forum where someone stated that the 12 Mhz timming crystal was not soldered correctly, the pin on the opposite side of the USb link was not connected.
Edited by hemelinger, 23 October 2011 - 12:26 PM.
Posted 24 October 2011 - 11:09 PM
If anyone wants the files then message me and I will email them to you.
BTslo that is how its supposed to be done but sadly it wont get even that far as stated above
Edited by big F Mk II, 24 October 2011 - 11:13 PM.
Posted 25 October 2011 - 04:50 PM
O.K after a lot of checking and emailing etc. I have found that my Matrix flasher is not programmed with the boot loader section of the programming, basically the part it needs to be able to come up on the computer as custom device or in fact to even be slightly seen by windows in any way or shape. It can be programmed via jtag and then set as it is supposed to be, I have been sent the files to do this by Infinity Mods but unfortunately I have several Jtag Pic programmers but none are compatible, so its going back and they are going to service exchange it for me.
Has anyone confirmed this or been successful in programming your dead chips? I sent my 2 chips back on an RMA, so I can't try.
Posted 25 October 2011 - 05:32 PM
On the plus though I may actually have a compatible programmer after all, gonna give it a try tonight.
Edited by big F Mk II, 25 October 2011 - 05:33 PM.
Posted 26 October 2011 - 04:51 PM
Posted 28 October 2011 - 10:43 PM
On a side note to others who may be reading this and are having issues, one thing that was pointed out to me which is a valid thing to try. Not all USB cables are the same, some have better connectivity than others some for some reason work and some don't. I have had this issue before with a camera both cables were electrically the same according to my multi meter but one would work the other would not although both cables worked fine on another camera I have, go figure. Mine obviously didn't make any difference
Posted 29 October 2011 - 12:43 AM
Is there anything else I can check? Should the programmer get detected by windows even if it isn't connected to the xbox?
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