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Furbykill3d


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#1 richi902

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Posted 03 October 2011 - 09:43 AM

Hi,

finaly i have my first Game Ported to the xbox
it is a Wolfenstein like Egoshooter where you have to shoot at furbys.
i added joypad controll support, and it took like forever to figure out how to add that,
since i have like nealry zero programming experience overall, but i think it turnd out pretty well(appart from the akward look control, but hey, you can still use mouse and keyboard smile.gif).

Website of the original game:
FurbyKill3D Homepage

Xbox Sources(NO BINARY, you have to compile it yourself, and look at my lousy written code)
http://www.megaupload.com/?d=VKO4ZS12


IPB Image


Controlls:
skip splash screen: Start
walk/sidesteps: Left Stick
turn: Right Stick
shoot: Right Trigger
run: Left Trigger
open Doors: X
display quit screen/Pause: Back

press b to close the quit screen.

have fun,

richard

#2 hcf

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Posted 03 October 2011 - 05:23 PM

Good work! It's nice to see new developers in the scene!! I hope that, once you done that big effort of learning to program joypad, you will be able to create new ports in te future wink.gif

#3 xyteam

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Posted 04 October 2011 - 06:27 PM

thank you for your work on this,always good to see new releases.

#4 rommy667

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  • Xbox Version:v1.0
  • 360 version:v4.0 (jasper)

Posted 05 October 2011 - 06:43 AM

Nice work thanks for this smile.gif

#5 Master13

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Posted 06 October 2011 - 03:55 AM

Cool a new dev hope to see more from you in the future thanks

#6 richi902

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Posted 24 October 2011 - 04:13 PM

here is a new version, as always, no Binary included, but a Solution file:
http://www.megaupload.com/?d=IJOE33WP

i added some little things, new sounds for different things and also a moving weapon(took a few hours biggrin.gif) . i'm still working on this game to improve it even more, adding features and so on.
still want a save feature, better memory use, better controls and maybe....... better framerate......

have fun, even though there isnt much yet, as its still not really done. pop.gif




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