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L.a. Noire Not Showing Topo Data In Abgx?


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#1 Rudedog9d

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Posted 04 January 2012 - 03:42 AM

I ran L.A. Noire through ABGX, and it doesn't show any topography checks. I know C4eva's recent link to the Team Executor forums said that it's ok if its not verified, (which DMI Isn't) But I was wondering why no Topo checks ever came up. It skips straight from Region to SS Checks.

It is AP25, Correct?

Thanks, Brodie

Edited by Rudedog9d, 04 January 2012 - 03:44 AM.


#2 hardie

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Posted 04 January 2012 - 04:01 AM

No

#3 krizalid

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Posted 04 January 2012 - 05:12 AM

I have the exact same issue with the following


Modern Warfare 3 (Spa˝ish)
Gears of War 3 (Latin America)
Skyrim (Spanish)


I know for a fact that MW3 works with the Universal topology for XGD3 but for the other two I have to burn to test, but no discs for now, I'll test some other day.


So basicly yeah, use universal when ABGX fails, they should work.




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