If Have Samsung Drive Do I Have To Re-rip/burn Xdg3 Games
Posted 01 April 2012 - 04:26 PM
However my kids have liteon drive and another liteon drive as well. All these disc have been trunicated as well from my originals but have been checking the disc through abgx lately. My question is do these have to be re-ripped and burned if only if have the wrong topology data or if it is trunicated will it cause problems as well. Will the problems only occur after updated to the latest dash think all the dashes are on 13599 I believe. Should I switch to the ihas burner going forward and if so why.
I was thinking if samsung has no issues just swapping the lite on drives out for samsungs since there are no issues with those drives.
Posted 02 April 2012 - 04:51 AM
2; you can't just "swap out" a LiteOn for a Samsung to avoid dealing with AP2.5/XGD3. Spoof=fail, and it won't work, anyway.
The thread of advice throughout this is to put in the necessary effort to do it right. Cheap work-arounds will only cause you more headache in the long-run. Re-rip your originals, and re-burn your backups with a BurnerMax-flashed iHAS burner on Verbatims.
Yeah, I know, it's a black-and-white, party-line answer, but it's the best advice possible. Hope it helps!
Posted 02 April 2012 - 05:13 AM
Posted 02 April 2012 - 06:22 AM
And, yes, truncating is still stupid.
Posted 02 April 2012 - 03:19 PM
I guess I will see what the other person wants to do reburn or play what can for now and burn with ihas for them in future. What is the exact issue with using trunicated disc rather than is stupid?
Posted 03 April 2012 - 04:06 AM
XDG3 uses topology data spanning the entire data surface of the disc, including the outer edge that is normally inaccessible to burners. Truncating unceremoniously lops off any data outside of that writeable range and just ends the disc there.
Now, I can't remember if this next bit was just rumor/panic, but I remember a credible source stating that if a disc fails enough of those checks, it will disable the console's ability to play games. Period. Offline or not.
Now, yes, this would imply that the only consoles susceptible to this are consoles with drives that support XGD3, and so Sammy and sub-78 Hitachis are safe. To me, it still seems like a terrible idea; especially since it wouldn't be hard (I imagine) for publishers to start putting actual game data in that area of the disc, instead of just AP stuff. Keep in mind that we are now fully in the realm of conjecture, and I have no evidence that this can or will happen.
That being said, the hardware, software, media, and techniques are all readily available to make full backups of XDG3 discs, so, in my idealistic little universe, anything less is simply being overly lazy, cheap, and asking for problems in the future. The burners are not $100/ea, and the media is less than $3/disc. It is worth it, in my mind, to protect a $250 console and each $60 game disc as perfectly as possible. Anything less, to sum up, is stupid. But it is ultimately your stuff, or whoever's stuff you are working with, so it is your choice (their choice) what to do with it. And that's really what the scene is all about. People choosing what they want to do with their stuff.
Hope that clarifies my position. Take it easy!
Edited by CarpeDiem0, 03 April 2012 - 04:09 AM.
Posted 03 April 2012 - 06:30 PM
I already have an ihas 224b burner bought months ago when the Forza problem started and is flashed but having trouble getting it to work will link my other post for that if you have any input on that.
Edited by maddog75, 03 April 2012 - 06:45 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users