Extract-xiso Rewrite Option - Messed Up All Default.xex's
Posted 21 May 2012 - 06:01 AM
It saved approximately 40% of space ( 100+ ISOs )
Then I found out that extract-xiso changes the default.xex file in a way that it is an invalid file - xextool does not detect the xex format anymore - game is unusable.
and of course, i removed all original ISOs....
I compared the xex's with few original ones I got and they have the same file size but the data is WAY different....
is there any way to revert/undo/fix the changes done to default.xex?
ps: i used "extract-xiso v2.7.0 (09.30.11)"
Posted 22 May 2012 - 06:44 AM
Posted 23 May 2012 - 06:01 AM
yes, the only way is to extract the xex from the originals, I will try also exiso,
The funny thing about extract-xiso is the release dates, and the changelog included in the sources:
extract-xiso v2.7.0 (09.30.11) for linux - written by in <firstname.lastname@example.org>
modified by Aiyyo & somski
extract-xiso v2.6.4 (12.01.31) for linux - written by in <email@example.com> - modified by Aiyyo
the 2.6.4 inludes changes in 2.7.0 + has one option more - in the changelog - beginning of the .c :
01.31.12 aiyyo: Added new command line switch (-o ftp port number) - kind of funny
the "iso optimize" code is really written for xbox1 ( xbe ), there is no instance of trying to open a xex file, just xbe, and that code is quite ooold, so I am quite surprised that all my "optimized" isos have the xex file messed up... ( the file header is "garbage" )
Well, I will try a few things more, in the meantime I extracted a few of my originals to see what could go wrong....
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