___/ - RESET GLITCH LOADER-dev 0v290 - \___
________ #RGLoader @ EFnet ________
***THIS IS A BETA RELEASE, NOT EVEN THE NFO IS FINISHED YET***
===================Flexible Systemroot Patches=========================
(hard drive free installs!)
We have added a new feature to replace the E90 error that gets thrown when the hard drive is missing or files have been misnamed.
If any errors occur during its attempt to remap systemroot to the hard drive (wrong folder name, hdd unplugged, etc..) it will boot into
minimal NAND only mode where the devkit launcher dashboard will still boot.
This means that a hard drive is not neccesary to run RGLoader! This also means that you can just flash the image on and use minimal mode to copy
and setup the hard drive files for the full installation using xbox neighborhood.
It is not recommended to use the minimal mode, but it does work.
=============JTAG BETA RELEASE - All but big block jasper ====================
We are now beta testing xenon and hdmi jtags!
When building a jtag image, it is best to supply an already jtagged NAND. This way any customizations
to your SMC will be kept and also if your crc does not match it will not matter. (this will not be neccesary in final release)
NOTE: When an already patched SMC is supplied, the builder will say (unable to patch). Just ignore this.
XELL HAS BEEN ADDED TO JTAG IMAGES!
=====================DUMMY KV Generation===========================
To protect you from getting your keyvaults banned, we have added an option to options.ini for creating a
temporary dummy KV. This sometimes introduces a lag when going to the dashboard and some xex caused by the
xbox live connection timeout. If this annoys you, just disable it in options.ini and we will get it fixed soon.
RGH2 Support has been added! Big thanks to Team-Xecuter for their research and work.
Dynamic patches have been added! Use options.ini to configure extra patches like NOFCRT or NOMU.
Big thanks to team-xecuter & xconsoles for donating a xenon jtag! Would not have been possible without this.
This builder still does not support big block jaspers. I know this sucks for a lot of jtags, so we will try to get this out ASAP.
---Things to come in final release---
Big block support.
\_____________________|- Usage -|________________________/
AS OF 0v99 YOU NEED TO PROVIDE THE FILESYSTEM FILES --
Download a filesystem package and extract it into the same folder as this builder (merging filesystems and loaders)
Slims require fcrt.bin to play retail DVDs.
You will need .NET Framework 4 installed. May work with Mono.
Create a folder 'Filesystems' (don't forget the 's') on the xbox hard drive.
(This is where you will store the devkit system files since they won't all fit on a 16MB retail NAND.)
Copy the devkit files to a folder '14699-dev' (or 14719-dev for ver.14719) inside of 'Filesystems' on the HDD.
Put your nand next to the builder and name it "nand.bin".
Open the RGBuild Launcher and type in your CPU_Key and select your build options.
Click "RGBuilder" button to start the process.
Output will be next to this file named: Image._____.bin
----------- Prototype NAND Image Editor -----------
Click "Image Editor" button in the launcher, or run rgbuild.exe /ui to open the rgbuild UI, which is a prototype NAND image editor similar to 360 flash tool. The GUI is still in beta, but should be very functional. Please reports bugs to #rgloader!
\_____________________|- Known Bugs -|________________________/
-Occasionally slims/trinitys will freeze or reboot on the first boot attempt after a reflash.
This usually only happens the first time, if ever.
-Dummy KV sometimes introduces lags when opening xexes.
-Slims require fcrt for retail dvds to run.
\_____________________|- Changelog -|_________________________/
-Added flexible systemroot patches! (no hdd needed!)
-Added xell to jtag images
-Fixed ini problems
-Slightly faster phat boot times
-Fixed slim CBB pairing data issue
-Added dynamic patches, check out options.ini [Patches]
-Prettied up patch code (thanks for macros.S cOz!)
-New GUI Update via m0j0j0_j0
-Systemroot patches are now optional (dynamic)
-Added custom error code e90! (hdd filesystem failure)
-Fixed HDMI jtags
-Added RGH2 support! (thanks Team Xecuter)
-Added better error handling on patch compiling
-MUCH faster compile times
-Added GUI launcher (thanks m0j0j0_j0!)
-GUI Launcher settings save to options.ini
-Xenon jtag 14719 fixed
-Fixed 14719 dash issue
-Fixed 14719 retail xex issue
-Fixed KV editing in GUI
-Added dummy KV generating (thanks cOz!)
-Added option to generate KV in options.ini
-Patched xbdm to always be dev, instead of xbdm.ini (thanks Natelx!)
-Integrated bat files into rgbuild.exe
-Fixed jasper issue
-Lots of changes to builder, mostly internal
-Missing filesystem files will now be ignored (dae, fcrt, etc..)
-Changed selection menu
-Auto detects console using smc (thanks cOz!)
-Fixed CF/CG bug (can now use them in GUI)
-Support for JTAG images
-Changed selection menu layout
-Builder now ignores missing filesystem files instead of locking up
-Support for trinity 14719 source images
-Updated xell binary to v0.991
-Added icons to builder (thanks m0j0j0_j0!)
-Fixed xell binary size issue
-Added option for compiling phat CD to options.ini
-Fixed issue with KV editing not saving
-Added KV editing to the GUI
-Xell dual boot (xell-gggggg.bin)
-Bad block support
-Added font files to nand image to fix fsd (thanks cOz)
-No need to run image through nandpro anymore
-More error handling, builder doesn't say successful build every time
-Added 14699 patches
-Moved files location on hdd
-Slims show up as dev kit on 14699 without xbdm.ini or modded xbdm.xex
-Retail disc support on slims
-Added neededfiles.txt to the folders
\_____________________|- GREETINGS -|_________________________/
RGLoader was started from the foundations left by others.
We hold no claim to researching everything used in rgloader.
It's thanks to the work of the amazing people below that we got anywhere:
tmbinc, almost every 360 tool owes you for your initial work. although
we may be -FAR- away from your intended goals, we'd still like to thank
you for your amazing work and the example you set for a good reverse engineerer.
The 360 Flash Tool team, thanks for your amazing tool which has
helped many people, many times over. My only gripe is that it's
not open, maybe one day.
GliGli, Tiros, and co., I'm sure anybody with a glitched console should
know the work you all put in. I hope recent releases won't deter you
from continuing to contribute to the scene with your work.
Last but not least: the donators who helped get me a glitched box
and CPLD, I will add the names to the nfo in the final release.
jsjar for graphics and dash skin.
m0j0j0_j0 for RGLauncher skin and icons.
Big thanks to cOz for tips and hints and for the work he has contributed
to the scene.
Thanks to Tortuga Cove for providing news updates and hosting services.
GliGli, Tiros, cOz, and co.
(many more to add)
Edited by tydye81, 27 May 2012 - 12:10 AM.