Soft Modding With Usb Problems
Posted 09 June 2012 - 07:36 AM
Posted 10 June 2012 - 06:20 PM
Posted 14 June 2012 - 07:15 AM
Use Xplorer360 beta 6 on your PC to read and write the softmod files to the USB stick.
I previously used xp360 but apparently the files didnt save. I recently used a mp3 player, got the error and i was able to use it as a action replay card but everytime i pluged it into the xbox it just reformated it?! But i will countinue to try to find the right settings.
Posted 14 June 2012 - 10:37 AM
"Apparently the files didn't save" is a nonsense statement. Either they did save, and you can see them and copy them back to your PC when you reopen the USB stick in Xplorer360 beta 6, or they didn't. There's no "apparently" about it.
I suspect that what you mean is you couldn't see the gamesave when you plugged the USB stick into your Xbox - and that is because you put the files in the wrong place. You have to put the numbered folders in the root of the memory stick - 5553000c and 21585554 for Splinter Cell, 4d530017 for Mechassault, and 4541000d for 007-AUF.
And make sure you use Xplorer360 beta 6 - some of the other versions don't work, beta 6 definitely does.
Edited by Heimdall, 14 June 2012 - 10:39 AM.
Posted 14 June 2012 - 03:46 PM
Posted 14 June 2012 - 04:03 PM
Edited by Heimdall, 14 June 2012 - 04:04 PM.
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