Box Started Glitching/lagging
Posted 24 September 2012 - 01:55 AM
It still seems to have a bit of difficulty verifying the DLC though and lags/freezes briefly whilst doing so, which wouldn't be a problem but I've noticed that the game and Borderlands2 are being a bit glitchy as well. I haven't played any other games since, so it might affect others as well.
Has anyone else encountered this problem or know how to fix it?
Posted 24 September 2012 - 06:19 AM
Posted 28 September 2012 - 06:48 PM
I cleared the Cache via the MS Dash just now but it's still acting up a bit. Like I pressed Guide to bring up the blades whilst waiting for a game to load and it didn't fill in properly but then I closed it and re-opened it and it was OK. Does it load the blade info from the HDD? I would have thought that was in the NAND somewhere.
Edited by doveman007, 28 September 2012 - 06:48 PM.
Posted 29 September 2012 - 06:03 PM
Also, if your HDD clicks at all, I'd bet a million bucks that it's on its last leg.
Posted 30 September 2012 - 12:20 AM
Posted 30 September 2012 - 05:26 PM
I had trouble finding an app that can fully scan the drive as it's obviously not formatted for Windows but HDDScan is doing it now, so I'll see what that shows.
Posted 01 October 2012 - 01:28 AM
There's some bad blocks but most of the problems appear to be blocks/sectors that take longer than 50ms to read.
I wonder if it's possible to mark the bad blocks as unusable and still use the rest of the drive?
I've probably got most of the games on my backup drive already but is there a way to copy the files from the dodgy drive into appropriately named folders, i.e. I keep the games backed up in folders like CODMW3\5445378 so that I know which folder is for which game. I can obviously copy the folders from the drive as is but then I'll just have folders named 5445378 which isn't that useful when I want to find a game to copy to the drive, so is there a program that will create human-readable folder names and copy the files to those?
I'm going to connect the drive directly to the motherboard rather than via the e-SATA enclosure and scan it again though, just in case the enclosure is causing problems.
Posted 01 October 2012 - 03:06 AM
I'll re-do the scan with HDDScan overnight.
Posted 01 October 2012 - 11:15 AM
There's no bad blocks but block 0 took longer to read than it should (343ms) and there were 5 other blocks that took between 50-100ms to read.
So if I can get the system to mark those blocks as unusable, the HDD should be OK to use. I'm not sure those few blocks could have been causing the problems I was having though, which suggests there's another problem with the Xbox.
Posted 03 October 2012 - 07:42 PM
It still took longer than it should/used to, to return to the dash via Guide-Y afterwards. Then I tried LOTR: War in the North, which loaded fine but then gave a Fatal Crash error when trying to actually start the game after the character selection screen.
I wonder if there's anything wrong in my launch.ini which I've posted below. If not, I can only assume there's something wrong with the latest dash I built recently.
Default = Hdd:\FSD2\default.xex
BUT_A = Hdd:\Applications\xexmenu\default.xex
BUT_B = Hdd:\Applications\xm360\XM360.xex
BUT_X = Hdd:\Content\0000000000000000\C0DE9999\00080000\C0DE99990F586558
BUT_Y = Hdd:\FSD2\default.xex
LBump = Hdd:\Applications\xellLaunch\default.xex
Back = Hdd:\Applications\xellLaunchHDMI\default.xex
nxemini = true
pingpatch = true
contpatch = false
fatalfreeze = true
dvdexitdash = true
xblaexitdash = true
liveblock = true
livestrong = false
noupdater = true
nonetstore = true
signnotice = true
xhttp = false
autoshut = true
shuttemps = true
safereboot = true
nosysexit = false
autoswap = false
exchandler = true
Posted 05 October 2012 - 02:53 AM
I was able to play RE6 for several hours yesterday (this was before reflashing it today), whereas before it would just crash with a dirty disc error (running from HDD) after the first cutscene (before the game actually started). I still get a Fatal Intercept crash when trying to load my savegame for LOTR:WITN but it works OK if I start a new game, so perhaps the savegame's just corrupt.
Posted 07 October 2012 - 11:30 AM
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