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Making Skins For Xport's Emulators, quick guide |
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| Keito-Kun |
Aug 6 2003, 03:06 PM
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X-S Expert
  
Group: Members
Posts: 710
Joined: 2-August 03
From: Norway
Member No.: 53888
Xbox Version: v1.0
360 version: none

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Make an subfolder, for example yourskinname. Take the ini file from any skin (for example: default_pcsxbox).
Put backgrounds, music and fonts in your folder.
Note from Xport: If you start with a completely blank slate ( no background images at all) then when you set a background image, you have to exit back to the dash and reload the emu to see it correctly sized. This only happens if you load up the emu and there is no currently defined background image.
If you are going to use sprites, make a subfolder named sprites. For every sprite, create a new subfolder in the sprites subfolder. The sprite folders shall be named like this: 0, 1, 2, 3, etc. And the sprites should be named like this: 0, 1, 2, 3, etc...
NOTE: Xport's emus support PNG, JPG and BMP, but Xport suggests that you use PNG.
Now you transfer your skin to the skinfolder you use on the emulator you are going to config the skin with. For example: E:/emulators/pcsxbox/emuskins
Launch the emulator and load the skin. Then go to the Configuration menu, and choose Configure Skin. From there you will be able to set everything, and it is pretty self explaining.
This post has been edited by Keito-Kun: Aug 6 2003, 06:36 PM
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| Keito-Kun |
Aug 6 2003, 03:13 PM
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X-S Expert
  
Group: Members
Posts: 710
Joined: 2-August 03
From: Norway
Member No.: 53888
Xbox Version: v1.0
360 version: none

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| QUOTE (XPort @ Aug 6 2003, 05:08 PM) | | You don't have to use PNGs. |
I have fixed it.
Actually, I was not finished with the manual, but I accidently pressed the post button when I meant to press preview.
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| Keito-Kun |
Aug 6 2003, 06:24 PM
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X-S Expert
  
Group: Members
Posts: 710
Joined: 2-August 03
From: Norway
Member No.: 53888
Xbox Version: v1.0
360 version: none

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| QUOTE (WilliamDecker @ Aug 6 2003, 08:13 PM) | | Should submit this for the contest, or maybe we can get it stickied! |
Good idea, but there's something I want to fix first.
This post has been edited by Keito-Kun: Aug 6 2003, 06:25 PM
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| Koitsu |
Sep 16 2003, 08:13 AM
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X-S X-perience
 
Group: Members
Posts: 467
Joined: 23-April 03
Member No.: 33825
Xbox Version: unk
360 version: unknown

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actually, concerning the selection of background images, when using Xboyadvance, even if there is a background previously selected, i've noticed that i had to return to launcher and back to get the new image to "kick in."
i had the castlevania game select background, and then changed to my own, but as soon as i selected my background, it went back to the original background. it did the same thing when i changed my popup background as well.
also, when i have a few sprites that are to be used as animated backgrounds (png's sized half of the standard screen size, 320 x 240), it is trailed by a black border that is connected to about two or three sides of the sprites. here it doesn't matter since setting the scale to 2.0 fills the screen and the "dark matter" can't be seen.
but i wanted to make an animation over alucard in the gba image, and the dark matter trailed this image, too, covering most of the left side of the gba. i fixed it by making the png sizes larger than the sprites and just fitting the sprites in the bottomright corners. that was good enough for me, but i figured you might want to know.
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| Far Beyond Driven |
Sep 16 2003, 11:27 AM
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X-S X-perience
 
Group: Members
Posts: 349
Joined: 23-June 03
From: England
Member No.: 45307
Xbox Version: v1.1
360 version: none

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I've got NeoGenesis. The default skin for that was pretty weak looking (ecco main background, SEGA Nomad game select), so I changed it. I haven't got a PC, so what I did was: During the intro to Ecco II (MD), there's a shot of the stars - I took an in-game screenshot of that and moved it into the default_skin folder (using XCommander). Then I took a shot of the Earth (just after that bit in Ecoo II) and moved that across aswell. Then you just configure the skin from the menu (tell it what pics you want to use for each screen), change the text to white with a (sega)blue box and hey presto, you've got a nice-looking new skin for NeoGen which I think fits in very nicely indeed Thanks XPort!
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