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> Generating A Screenshot, using DmScreenShot???
p0pp
post Mar 11 2004, 04:41 PM
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I went to add screenshot functionality to my program and I am having some trouble. I was looking through documentation and found a function called DmScreenShot that is available through the XboxDbg.h library. My only problem is when I go to implement it first says that the DmScreenShot function is not valid so I then attempt to include the XboxDbg.h library (I also import the XboxDbg.lib). Now my compiler is complaining about not being able to find the XboxDbg.h library! Yes the directory is listed in the project directories for the linking and I am using other includes from that directory. I also verified that the XboxDbg.h library is located in that directory and I am compiling in debug config. Any ideas on why I cannot link to this library? Anyone else have this problem?

On a side note, is there a better way of capturing a screen shot? If so any help would be great. biggrin.gif

Thanks!
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Carcharius
post Mar 11 2004, 06:30 PM
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Try checking out the XGWriteSurfaceToFile function. That will write the contents of a surface to a bmp file.

MS also provide the src to that function as part of the xdk so it can be used to help develop the function further to save in other formats - png for example.

Hope that helps
Carcharius
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neo-dilly
post Mar 11 2004, 07:53 PM
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http://www.xfactordev.net/codesnippets/cod...hp?cat=4&cid=12
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