Group: Admin
Posts: 5191
Joined: 17-May 02
From: Yurop
Member No.: 1
Xbox Version: unk
360 version: unknown
XeLL Reloaded v0.991
Posted by XanTium | February 19 22:27 EST | News Category: Xbox360
[cOz], Cancerous1, Ced2911, GliGli, Juvenal, Natelx, Redline99, sk1080 AND Tuxuser are proud to release a new official version of XeLL-Reloaded.
What's new/fixed: * Fixing booting of Linux Kernel on Reset Glitch Hack Consoles ! * Write stackdump on fail to screen * additional offsets for reloading XeLL/updating XeLL-Reloaded * integrated cOz's rawflash application (look at README) * probably fixing freezing at "Reinit PHY..." * kboot.conf parsing (shows a menu inside XeLL, loads linux and homebrew elfs - look at README) * Fixing TFTP ACK on end of file * Fixing TFTP transfer for files with only 1 DATA block * Fixing possible buffer overflow when uncompressing gzipped file * dcbst the memory-range for Devtree and Initrd
Group: Dev/Contributor
Posts: 42
Joined: 9-December 09
Member No.: 427798
Xbox Version: v1.6
360 version: v4.0 (jasper)
xell-2f.bin is used by recent hacked kernel setups(on jtag) and by xellaunch xell-1f.bin was used by the original jtag images as previously stated, xell-gggggg.bin is used on glitch boxes(original image or xebuild image, etc)
if in doubt, it should be in the README of whatever you use(remember that the libxenon project will not deal with hacked kernel setups, hence why our readme does not mention xell-2f.bin)
This post has been edited by slasherking823: Feb 20 2012, 09:17 AM
Group: Dev/Contributor
Posts: 42
Joined: 9-December 09
Member No.: 427798
Xbox Version: v1.6
360 version: v4.0 (jasper)
QUOTE(GavinGT @ Feb 20 2012, 09:40 PM)
Will this update make the N64 emulator work on my slim RGH? So far, it's always frozen up while trying to load the .elf .
possibly, although I doubt it are you using the released version or did you compile it yourself? If you compiled it yourself make sure to run the .elf32
If you need any help, you can come and ask us #libxenon on efnet