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> How To Compile Gli Gli's Nintendo 64 Emulator?, Nintendo 64 Emulator Prototype for the Xbox360
Modding RI0T
post Jul 10 2011, 11:10 PM
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uhh.gif

Hey guys,

I have absolutely no idea how to compile the source files provided in this link below.

http://gligli360.blogspot.com/2011/06/its-...810422607425146

I tried and tried again but no luck. sad.gif

Can someone please reply with a very detailed tut on what programs to download to compile this source, how to install the programs needed to compile, and of course how to use the programs to compile the source so that I can run it on my Xbox 360 DEVKIT?

THANK YOU VERY VERY MUCH!

(This has been driving me nuts ALL DAY.) uhh.gif
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andy.macht
post Jul 11 2011, 02:44 PM
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hi, got same problems.
error after error, tried about 50 times now (1x compiling the toolchain ~3 hours...)
latest error: sudo: command not found... damn i give up.

This post has been edited by andy.macht: Jul 11 2011, 02:45 PM
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andy.macht
post Jul 11 2011, 09:07 PM
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sorry for doublepost, but where the hell is the "edit" button?

i think i am close to it now:
error message:
xenon-g++.exe: error: /home/a5m/mupen64/source/rsp_hle-ppc/ucode1.cpp: not found

but the file is there!
any help?

This post has been edited by andy.macht: Jul 11 2011, 09:08 PM
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xxxgenesisxxx
post Jul 13 2011, 02:55 AM
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Edit button is to your right lol.

This post has been edited by xxxgenesisxxx: Jul 13 2011, 02:55 AM
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