You can be pretty sure it'll still scale great though. I have yet to see a high budget 360 game that had bad upscaling. The only weird thing is that this breaks the promise that every 360 game would have mandatory native HD. In this case it seems acceptable though.
QUOTE(Hack_kid @ Sep 29 2007, 08:20 AM)

But what i am kind of mad about is two player split screen. Anyone with a HDTV try it? its in 4:3 Ratio! there are the black crop bars on the left and right
I think that may actually work better if you think about it.
If they split a 16:9 image in half horizontally it would be freakishly long and squished, and split vertically it would be hard to focus on enemies at your sides. I'm not a huge fan of halo games but in all fairness this seems like a good idea. 4:3 split horizontally gives you way better proportions if you're just going 2 player. A bigger screen area doesn't always equal better in every case.
16:9 split four ways on the other hand, works out well because dividing by four doesn't distort the ratio at all, and you can use the whole screen to full effect.
You'll probably notice the camera has great proportions with any amount of players this way. So there's definitely a positive aspect to how they handled this.
QUOTE(Hack_kid @ Sep 29 2007, 08:20 AM)

I know they can make 2 player split screen in 19:9 cuz gears is. Just kinda bugs me cuz it makes the screens pretty small on a 32 inch LCD
I have a small HD screen too. Personally the co-op made it harder for me to aim in gears because of the proportions, even though the game was still just as fun. True though, the extra size on a smaller screen was helpful in its own way. I guess it's a trade-off either way, but I see the benefits of how Halo 3 did it.
This post has been edited by Hopeful: Sep 29 2007, 09:01 AM