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> Class Action Connect offers lawsuit against Bungie for Halo3's missing
limbfilter
post Dec 9 2007, 09:30 AM
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QUOTE(peter0328 @ Dec 9 2007, 03:52 AM) *

The people behind this lawsuit don't even have their facts straight. 720p is not 720 pixels, it is 921,600 pixels. 720p stands for 720 progressively scanned lines of picture. The same is true for their analysis of 640p, it is not 640 pixels but it is actually 819,200 pixels if the resolution is 1280x640. It is actually missing 80p or 102,400 pixels. This error should be fixed immediately if they actually want this lawsuit to be considered somewhat seriously.

Was just about to post this...
And I think it's 1152 X 640

so it's actually missing 184320 pixels...If I did the math right...
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gg22mm
post Dec 9 2007, 09:37 AM
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QUOTE(skEwb @ Dec 9 2007, 01:29 AM) *

Why is everyone so surprised? If you go to a store and purchase a crucial drug for example that is used to keep you healthy and the drug says 200mg on the label but you instead get the wrong dose of 150mg and end up having health issues, why can't this apply to games? False advertising is false advertising period. I hope they win.


I was totally against this suit just up until I read your post... It really made me realise how short sighted I was... Of course medicine and video games are the same ...</sarcasm>

Best post by far... dude you got me laughing for a long while there after reading it... I truly hope you are not serious... Actually the best part was me thinking you where serious laugh.gif
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xboxmodder4life
post Dec 9 2007, 09:54 AM
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they will never win this lawsuit

from bungie.net

QUOTE
You Owe me 80p!

One item making the interwebs rounds this week was the scandalous revelation that Halo 3 runs at “640p” which isn’t even technically a resolution. However, the interweb detectives did notice that Halo 3’s vertical resolution, when captured from a frame buffer, is indeed 640 pixels. So what gives? Did we short change you 80 pixels?

Naturally it’s more complicated than that. In fact, you could argue we gave you 1280 pixels of vertical resolution, since Halo 3 uses not one, but two frame buffers – both of which render at 1152x640 pixels. The reason we chose this slightly unorthodox resolution and this very complex use of two buffers is simple enough to see – lighting. We wanted to preserve as much dynamic range as possible – so we use one for the high dynamic range and one for the low dynamic range values. Both are combined to create the finished on screen image.

This ability to display a full range of HDR, combined with our advanced lighting, material and postprocessing engine, gives our scenes, large and small, a compelling, convincing and ultimately “real” feeling, and at a steady and smooth frame rate, which in the end was far more important to us than the ability to display a few extra pixels. Making this decision simpler still is the fact that the 360 scales the
“almost-720p” image effortlessly all the way up to 1080p if you so desire.

In fact, if you do a comparison shot between the native 1152x640 image and the scaled 1280x720, it’s practically impossible to discern the difference. We would ignore it entirely were it not for the internet’s propensity for drama where none exists. In fact the reason we haven’t mentioned this before in weekly updates, is the simple fact that it would have distracted conversation away from more important aspects of the game, and given tinfoil hats some new gristle to chew on as they catalogued their toenail clippings.



they use the two frame buffers so they can argue they actaully are giving you more then 720 vertical lines of resolution. Even so the final output of the signal is up to 1080p is not misleading because the final output resolution is that. This is because the xbox360 upscales everything...So this lawsuit has absolutely no feet to stand on. These lawyers do not understand what a frame buffer is let alone how two work together so i doubt they will even be able to go after bungie when bungie brings in their lead programmer to explain to them in the most technical terms how this works. The lawyers obviousbly havent done their research at all.
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mr_spoon
post Dec 9 2007, 11:22 AM
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Maybe they should sue cause they call it 3, when it looks like 2.5 at best ..lol, if Bungie only produce excellence why did we end up with 2 duff games after the 1st halo?



spoon tongue.gif
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Denders
post Dec 9 2007, 01:18 PM
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Bungie just found a good solution for a problem they had. So why sue a company for being smart and tries to give u the best product all around? So what it has to drop the 720p? I wouldnt like Halo 3 as much on 720p and stuttering than with 80p less and running flawlessly.




This post has been edited by Chancer: Dec 9 2007, 07:39 PM
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eduardor2k
post Dec 9 2007, 01:18 PM
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I don't know why they sued microsoft and bungie in the first place.

If they want to fix this quickly, they can release a patch that ouputs a 720p natively, but i don't know if the game will run smothly, i think it will but not through the whole game.

This post has been edited by eduardor2k: Dec 9 2007, 01:23 PM
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fiya
post Dec 9 2007, 02:48 PM
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programmers, i hope u learned ur lesson...dont spare resolution for the sake of keeping clean and smooth frame rates, somebody will sue ya!

trust me, ppl like choppy frame rates; look at two worlds!...lol muhaha.gif
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SNAAAKE
post Dec 9 2007, 02:49 PM
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hahhahaha..OK I WANT MY MONEY BACK FOR HALO3..OR GIMEE THOSE 80 LINES NOW !! lol
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sryan2k1
post Dec 9 2007, 03:32 PM
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QUOTE(Puffer @ Dec 9 2007, 08:15 AM) *

I'm not sue happy, in fact, this is the first lawsuit I will have ever joined. However, I was very disappointed with the graphics in the game as it did seem very "blocky" at times when my tv overscanned to scale up to a 720p display. If they had been honest in the first place I would have been happy.





Except for the fact that your TV did no such thing, the 360s fixed output modes of 480i/p, 720p, 1080i/p (VGA not included) proves this. Your TV was getting a 720p signal and was doing no such scaling, unless you were feeding it not it's native resolution. It sounds like you just have a shitty TV.
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Johnwinger
post Dec 9 2007, 03:35 PM
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If you don't agree with the lawsuit, then simply you don't believe in honesty.

I for one am against lies and deceit.

Bungie openly admitted that they lied to everyone. This is unacceptable.

When you buy something and it is advertised to have a capability that it does not, then that company is using FALSE ADVERTISEMENT.

It's against the law to openly lie like that.

This post has been edited by Johnwinger: Dec 9 2007, 03:48 PM
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Elemino
post Dec 9 2007, 03:43 PM
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I'm confused... why does the box say 1080p on the back? Either way, I do know that when you set your xbox to a certain resolution it up/down converts for the resolution you chose.
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luther349
post Dec 9 2007, 03:52 PM
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see problem in the usa is you can sue anyone for anything and well we see this daily anymore. weather it stands up in court has any merit or even worth anyones time is another matter. i can sue you couse i don't like your post hehe but its probably not gonna stand up in any court. just make the attorneys richer they like your money.

this suit is like 10 years to late rember the old ff commercals where they showed only the cut scenes and no game play making the game seem like some 3d wonder on the ps1 but really a 2d with movies. but as for halo 3 this is retarded who cares really. hardly a 2d game pretending to be 3d.

This post has been edited by luther349: Dec 9 2007, 03:56 PM
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joanjett
post Dec 9 2007, 04:00 PM
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QUOTE(skEwb @ Dec 9 2007, 07:29 AM) *

Why is everyone so surprised? If you go to a store and purchase a crucial drug for example that is used to keep you healthy and the drug says 200mg on the label but you instead get the wrong dose of 150mg and end up having health issues, why can't this apply to games? False advertising is false advertising period. I hope they win.


agree a 110% sony needs to to be tought a lesson like this all all the lies they promissed about ps3.
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HotKnife420
post Dec 9 2007, 04:02 PM
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1) Bungie mentioned this either right before or right after Halo 3's release, so it's not like it was totally 'secret'
2) Bungie saying it (talking about this) "would've distracted people..." was to follow with "...from buying Halo 3"
3) False advertising is false advertising, and if they did advertise falsely, then they're no better than people who scam stores on returns (ie: fraudalant; wrong is wrong).
4) Halo 3 is suprisingly blocky. Graphics are very jagged in some parts, unlike other games (GoW)
5) Halo 3 was VERY dissapointing to many, so I'm sure that's what the issue is REALLY about
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creepyplaidman
post Dec 9 2007, 04:36 PM
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How much can resolution matter if the game's models and textures were designed with less detail than 720p can theoretically apply? We'd have to start suing companies for creating textures that aren't 1280 x 720 x the maximum times you can zoom in in the game. I often like to stand in front of walls and zoom in all the with my sniper rifle, but when I see an image that doesn't have 921,600 non-scaled original pixels it kind of just ruins the whole feel for the game. I suggest we sue all xbox 360 and ps3 video game companies.
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