Joined: 19-January 05
Member No.: 189724
QUOTE(Pheidias @ Jan 11 2007, 10:04 PM)
And PoT for NDS is less then 50mb and superior in every way too SotN.
Have you even played both games? The sound in the DS version is crap technically to SotN and doesn't even have more Frames in the character models that SotN has. SotN looks alot smoother and not pixelated like PoT or any other 2D game on DS.
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Joined: 26-November 02
From: Almost Canada http://solid-orange.com
Member No.: 10499
Xbox Version: v1.0
360 version: v2 (zephyr)
Technically Lumines Live was the first game to break the limit
it came in 2 parts each 51MB... technically the game is 102MB
I'd imagine that once the new Memory Units come out the limit will get bumped up to 200-250MB which I think is a much more reasonable limit because at this point most of the XBLA games are just a testament to compression tech and some of them feel like we're being cheated of more game just so they can make the limit.
for SotN if the game is really 27MB compressed without the audio as someone else has said, then they could have easily included a few of the necessary tracks and made the rest of the tracks a free download That way those who really do care about fitting it on a Memory Unit can do so and the rest of us wouldn't get cheated with horribly compressed or reduced audio.
This post has been edited by twistedsymphony: Jan 12 2007, 01:31 PM
Joined: 5-May 06
Member No.: 281468
Xbox Version: v1.3
360 version: v3.0 (falcon)
If no one has ever played Symphony of the Night, let me tell you. This game is awesome and I would say one of the best games on PS1. Very good gameplay and the best Castlevania in my opinion. I'm glad this is coming to the Arcade section. Allot of people will buy this. I can garuantee that.
EDIT: PoT?? Don't you mean PoR for Portrait of Ruin??
This post has been edited by jacksprat1990: Jan 12 2007, 03:13 PM