QUOTE(deftonesmx17 @ Oct 13 2005, 05:25 PM)
Did you even play GT4, that first part was just a beefed up section of the photo mode in GT4 on the PS2, which looked great anyways, so I don't see how the PS3 would have to pre-render any of that
Nope, I stopped playing the GT series after the first one.
This explains what we saw in the video then.
The poly count on the environment is beefed up over the actual in game engine.
I'm not sure that with a single car onscreen, they've beefed up the lighting and environment reflections. But it does seem that way.