The FOV has been increased back to 90 degrees in the Halo 3!
Bungie has seen fit to extend the FOV to 90 degrees, or thereabouts, at least in MP. Haven't played the SP yet, so don't know if it is the same for it. There is no question about it, the FOV has drastically been increased. This is the single best thing that could have ever been fixed with halo 3. I had a 15 page long thread in the bungie halo 3 beta forums on the 70 FOV subject, and maybe Bungie seen this and thereby fixed the FOV. Not only that, but the over all feel of halo 3's mp is back to the original halo MP. This is a great change for all of the halo 1 die hard fans out there.
Halo 1 players unite, and welcome back a familiar friend!
The graphics are amazing. The MP graphics have been improved over the beta's quite a bit. The soldiers in the SP are the only thing that do not look great, but they at least look good. IMO, halo 3 has the best overall graphics on the 360. Better then GoW (I was not overly impressed with the grainy graphics, and the crappy up-close textures). The colors are vibrant and rich, and everything is extremely detailed. The only thing that bothered me was the shell casings. They look horribly textured and fake like yellow straw. If they only look like the real, brass color of the shell casings in halo 1, and stayed on the ground longer like they did in halo 1, it would be perfect.
Anyway, to sum it up:
- FOV has been increased back to 90 degrees
- MP feel like the original halo 1 (not just a direct effect from increasing the FOV (of which it did a lot), but they tuned it considerably from the beta)
I came in expecting Bungie to blunder another halo game, but came away very pleased.
This post has been edited by Foe-hammer: Sep 27 2007, 04:58 AM