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> Fsd 2.0 Release
Code-Red
post Oct 10 2010, 02:51 AM
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Is there a way to prevent FSD from scanning for content every time it's launched?

It's a real pain in the ass having to sit there for a few minutes while it scans, until I can finally go into any of my folders.
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dschu012
post Oct 10 2010, 07:10 AM
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QUOTE(Code-Red @ Oct 10 2010, 02:51 AM) *

Is there a way to prevent FSD from scanning for content every time it's launched?

It's a real pain in the ass having to sit there for a few minutes while it scans, until I can finally go into any of my folders.

Remove the paths from your config.xml after it scans once.
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ars0n
post Oct 10 2010, 08:44 AM
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QUOTE(dschu012 @ Oct 10 2010, 07:10 AM) *

Remove the paths from your config.xml after it scans once.




is there a way to manually up date the list after we remove it from the config? Or will we have to re add it everytime we add games, update, etc?

This post has been edited by ars0n: Oct 10 2010, 08:44 AM
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somski
post Oct 10 2010, 11:38 AM
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yes that's a thing I don't like in fsd 2.0. In fsd 1.x you had the scanning at the beginning which was much faster than the scanning now. I think it has something to do with the auto image fetching and so on.

Would be nice if they could make it faster and indicate that it's still scanning. It's really annoying to wait press A ("not finished scanning") and hitting it regularly again until it works.
A better way would be to give access to the game list while still scanning. If a new game was found you could then update the list or tell the person that new games (or information in any form) are available and he needs to go in the list again to see them ... something like that.
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dschu012
post Oct 10 2010, 05:27 PM
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QUOTE(ars0n @ Oct 10 2010, 08:44 AM) *

is there a way to manually up date the list after we remove it from the config? Or will we have to re add it everytime we add games, update, etc?

You would have to re add them. There isn't much anything else you can do to stop it scanning. Hopefully they will have another release soon that is faster.
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Code-Red
post Oct 11 2010, 03:39 AM
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QUOTE(dschu012 @ Oct 10 2010, 02:10 AM) *

Remove the paths from your config.xml after it scans once.


Thank you! It's still a little slow loading the XML file, but it's a little more tolerable.

QUOTE
is there a way to manually up date the list after we remove it from the config? Or will we have to re add it everytime we add games, update, etc?


I was thinking about that while waiting for it to load. It would be a nice feature/option to be able to manually update your content file from the settings menu or something.
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ploggy
post Oct 11 2010, 09:32 PM
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I've had this issue with FSD 2.0 since I transferred it to my HDD.
In the file manager I have a permanent file transfer in progress (Astroboy.mpg).

It's never really bothered me in the past because I can use FSD 1.20 to transfer files.
For the record I've never had a file called Astroboy.mpg anywhere near my HDD so I don't understand how this could have happened.
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GTRagnarok
post Oct 11 2010, 10:52 PM
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All the slow scanning issues have been fixed in the latest builds. Next release is no less than ~a month away, but the wait should be worth it.
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SNAAAKE
post Oct 25 2010, 09:32 PM
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is there a way to make a freestyledash bootable disc?

like how original xbox had "xiso" to create bootable iso from raw contents/files.

This post has been edited by SNAAAKE: Oct 25 2010, 09:33 PM
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JQE
post Nov 1 2010, 02:55 AM
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QUOTE(ploggy @ Oct 11 2010, 03:32 PM) *

I've had this issue with FSD 2.0 since I transferred it to my HDD.
In the file manager I have a permanent file transfer in progress (Astroboy.mpg).

It's never really bothered me in the past because I can use FSD 1.20 to transfer files.
For the record I've never had a file called Astroboy.mpg anywhere near my HDD so I don't understand how this could have happened.


the answer is it is made up text i put in there when creating the skin. I would say that your rev of FSD and your Skin dont line up. Turn on the online update feature for FSD and make sure everything is at the newest rev.
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simonk83
post Nov 1 2010, 09:44 PM
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Seems to me the easiest way around the scanning issue is just to make it manual. Add a button that the user has to push if they want to start a scan, and don't have it start automatically. Problem solved biggrin.gif
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