QUOTE(Reaper527 @ Jul 20 2006, 02:23 AM)

the lag problem is because on the pc, there is a central server hosting the games, and on the 360, its player hosted, so there really isn't enough bandwidth to support 8 players. if people set their games to 4 people, there is next to no lag in most cases.
Your wrong there mate. Pray on the PC doesnt use a central server to host the games. It talks to a Master Server for CDkey Auth and Serverlists but thats it. The 360 Is the same (With out the CDKey Auth). That how most PC games work with the added option to start a Dedicated server. Its far too costly for a games company to host our games. You might be getting confused with Dungeon hosting
I enjoyed the game, it defintally had some key differences compared to other FPSes, for example you cant die. The tweaked Doom3 engine did its job quite good.
This post has been edited by Trex666: Jul 20 2006, 12:32 PM