QUOTE(Retroplay @ Apr 20 2011, 06:31 AM)
YESSS!!, for the first time we have correct sound emulation in Konami games such as Axelay, Super Castlevania IV, Contra III etc..
No other SNES emu on XBOX can brag about that.
Well just for kicks I loaded these games up and they sounded ok and all.. But then I don't know adam from eve when it comes to sound.
However I can confirm that Super Mario sounds much better!
It has, however, been reported to me by my crack team. Yes they are cracked!.. That sound is much better and I was also told that alot of games in the compatibility spreadsheet listed as "not working" work now. The biggest problem now is FX games (and maybe other custom chip games?) do not quite perform as well as snes9xbox v2. This could be due to all the processor cores being switched from ASM to C. I'm hoping I can figure something out over at the snes9x dev forums. Maybe I'll even be lucky enough to get some help from the team itself. Although most emu devs seem to run scared when the word Xbox is mentioned.
QUOTE(zorglub @ Apr 20 2011, 08:48 AM)
Lightgun/mouse support feasible ?
Xtra sound engine is very good news indeed, thanks alot!
Yeah I can give it a go. Not sure how long it may take. Depends on how easy the core makes it..
QUOTE(XTecuterX73 @ Apr 20 2011, 01:46 PM)
any timeline on a release as well madmab>? no rush of course, but cant wait and ill help you any way i can. im back in the full swing of things so im good to do whatever man.
No timeline at the moment. Hopefully it wont be too long. Depends on how many stumbling blocks I run into. For the most part things have been going fairly smoothly.
I got the Blarggg NTSC filters going. However as I suspected they do cause a performance hit and I've only come across one game that even plays full speed with them enabled...