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> Jedi Knight Ii: Jedi Outcast, Hacking....
Videogamebuyer14
post Aug 6 2003, 06:19 PM
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Well, I was looking over some of the files on the disc, and most of them end in .wxd. I think that it is some sort of a diffrent type of .pk3 file, but I could be wrong. I'll be checking these later, because If you can, you could replace sounds, add mods, new models, and more. If anyone thinks they knw anything about this, please drop me a post here.
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Videogamebuyer14
post Aug 7 2003, 02:20 AM
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Ok. Here's the rundown folks. Inside of the directory you see a folder called main, and default.xbe. Inside of Main, there is Media, Sounds, Music, assets.gfc, and assets.gob. The file assets.gfc points the default.xbe to all the models, and such inside of the assets.gob file. Now, if you've ever played JKII on the pc, you know that its GameData/Main/assets.pk3. I tried renaming the .gob to .pk3, and it wouldn't open in the pk3 editors, and I had also tried defining the header, it won't help either. So, I did some research and found that the older pc game, Jedi Knight, used files called GOB, which were levels and such, so I used older unpackers, and no go. Any professional developers out there, that would help would be great.

Obstacles:
-------------
* GOB files are not working as .PK3
* GOB files contain all models, maps, sounds, etc...

What this Could Do:
-------------------------
* Allow more customization into the game
* Allow you to add new models, maps, sounds, weapons, and more...
* More things....

Please post here if you have any suggestions or can help. Thanks
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Videogamebuyer14
post Aug 7 2003, 02:37 AM
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Success! I was able to play some of the sounds in the directories. I played the saber sounds. Download this and copy over one of the .wxb files ex: saberhum5.wxb. In GFE, choose File -> Bitmap/Wave ripper and select the .wxb file you wish to convert to .wav. Then choose the audio icon and it will play. I still need help on that gob file.
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vintage_guitar
post Aug 7 2003, 05:26 AM
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i too have been working on this spending endless hours getting it right..all i can do so far is edit the config..like dismemberments and stuff..can't even edit the force powers abilities we really need the GOB file extractor too really bein a new stage in modding for a GREAT star wars game
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vintage_guitar
post Aug 7 2003, 05:28 AM
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and also..i too have only gotton the SOUNDS to be modded..would be GREAT if we could mod everything else
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Burnination
post Aug 8 2003, 05:11 PM
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what .GOB extractor did you try using?
i found one here
http://www.elberethzone.net/index.php?page...up4&language=en
it was used for Indiana Jones i think
that might have been the one you tried
my xbox isnt modded yet so i cant try it out dry.gif

This post has been edited by Burnination: Aug 8 2003, 05:11 PM
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vintage_guitar
post Aug 9 2003, 03:11 AM
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is this in french only or what? i can't really read the site..it sucks..it says english..but no download links..you get too downloads and they are only offered in french

This post has been edited by vintage_guitar: Aug 9 2003, 03:12 AM
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vintage_guitar
post Aug 9 2003, 03:13 AM
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nvm i downloaded it in french and when you run it then you get an option too go too english.
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vintage_guitar
post Aug 9 2003, 03:16 AM
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and BTW..NO it does NOT work.
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