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> Making Installer With Pbl
l0l 0X l0l
post Jul 4 2006, 05:42 PM
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I'm thinking I should make a installer with Pheonix Bios Loader, this way, there is no shadowc.img creating/activating crap...be back soon with the config.xml
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l0l 0X l0l
post Jul 6 2006, 02:30 PM
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the new config.xml for this installer...

CODE

Menu>
   <Name>Menu Root</Name>
   <Children>





      <script>
         <Name>(1st)Backup C Drive</Name>
         <Children>
            <FileAction>
              <Source>e:/backup/</Source>
              <Action>CreateDirectory</Action>
            </FileAction>
              
            <FileAction>
              <Source>c:/</Source>
              <Destination>e:/backup/</Destination>
              <Action>Copy</Action>
            </FileAction>
            <DialogBox>
              <Message>C: Drive Backup Successful.</Message>
              <Title>Success!</Title>
            </DialogBox>
            <XBEMenu>
            <Name>(2nd)Bakup EEprom</Name>
            <Directory>e:/UDATA/4541000d/000000000000/evox/</Directory>
            <Target>default.xbe</Target>
            <DialogBox>
            </XBEMenu>
              <Message>EEprom Backup Successful.</Message>
              <Title>Success!</Title>
            </DialogBox>
            <Name>(3rd)Install OpenDash (nkpatcher no-virtual c drive)</Name>
            <FileAction>
              <Source>c:/xboxdash.xbe</Source>
              <Destination>c:/msdash.xbe</Destination>
              <Action>Rename</Action>
            </FileAction>
            <FileAction
              <Source>e:/UDATA/4541000d/000000000000/nkpatcher10/xboxdash.xbe</Source>
              <Destination>c:/xboxdash.xbe</Destination>
              <Action>Copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/nkpatcher10/nkpatcher-67.xbe</Source>
              <Destination>c:/nkpatcher-67.xbe</Destination>
              <Action>Copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/nkpatcher10/readme.txt</Source>
              <Destination>e:/readme.txt</Destination>
              <Action>copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/od-beta/evoxdash.xbe</Source>
              <Destination>c:/evoxdash.xbe</Destination>
              <Action>Copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/model.msd</Source>
              <Destination>c:/model.msd</Destination>
              <Action>Copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/font1.gif</Source>
              <Destination>c:/font1.gif</Destination>
              <Action>Copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/font2.gif</Source>
              <Destination>c:/font2.gif</Destination>
              <Action>Copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/bg.bmp</Source>
              <Destination>c:/bg.bmp</Destination>
              <Action>Copy</Action>
            </FileAction>
            <FileAction>
              <Source>e:/UDATA/4541000d/000000000000/linux/</Source>
              <Destination>c:/linux/</Destination>
              <Action>Copy</Action>
            </FileAction>
         </Children>
      </Script>
   </Children>
</Menu>





and now I can provide a Download, since this is all not XDK material, it's legal!

http://69.204.192.36/OpenDash(nk-no-c).zip
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d0wnlab
post Jul 6 2006, 04:38 PM
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I think we have our wires crossed l0l 0X l0l.. the XBE you're talking about is an old proof of concept dash that I had made - the OpenDash that uses the XML files is only in CVS at SourceForge. We're ramping up towards a first beta release very soon and would love if you'd help with the creation of installers and such once it's released.

If you want to try out the current dash, grab a copy of the source from CVS and compile it.. most of the technique to do so can be found on the sf site here and in the Development subforum on these forums.

Cheers,
Tom
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l0l 0X l0l
post Jul 6 2006, 10:17 PM
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man when it comes to finishing my projects, (apps and stuff), I write my heart out(only b/c I luv C++!), and then I have someone else compile it, b/c it's such a boring process...
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l0l 0X l0l
post Jul 6 2006, 10:42 PM
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I'll stick with creating installers until the build is released...
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d0wnlab
post Jul 7 2006, 07:15 AM
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Sounds good to me! There should be a beta soon enough (famous last words wink.gif )
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Evox117
post Jul 7 2006, 11:38 PM
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I would also love to lend a hand and Either help with some basic scripting and Beta testing with the installer if needed.

This post has been edited by Evox117: Jul 7 2006, 11:38 PM
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l0l 0X l0l
post Jul 8 2006, 02:58 AM
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well, by the way d0wnlab, when or can you give me a hint when, the next release of opendash is???
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