QUOTE(sirlemonhead @ Feb 18 2009, 09:51 AM)
There's probably a problem with preprocessor defines or something. You should need tochange the classes themselves..
I'll try have a look at the code again. You shouldn't have so many errors. Are you sure you you have all the correct C/CPP files included in the project?
Lurking somewhere in the aleph one svn is a visual studio project file. its somewhat out of date but might be worth checking out (it's what I started working with)
I looked around the svn but couldn't find a visual basic project file. But I think your right about me not having the correct .h and .cpp files. I took out the OpenGL and LUA files as well as the microphone files as well. For now I have stuck with only sdl and windows headers and source files as well as the XML headers and source for online play. Would this have anything to do with my problem? I thought removing those files would give me an SDL build only for better compatibility with the xbox and seeing as I hard to declare in the preproccessor settings such as OPENGL and LUE to enable thouse files to be used.