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> Xbox exec reaffirms Microsoft's commitment to digital distribution
C-5
post Jun 28 2006, 09:59 PM
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They keep using this excuse...

QUOTE
Games are getting more expensive to produce...


...to not only charge 360 owner more at the point of purchase, but also nickel and dime us with download content. When the same games for the PC are cheaper and the content is normally free. I guess compiling and testing a game for the 360 is much more expensive.... or it is simply horseshit. They are simply sticking it to 360 players, because they know we will pay... for now.

They will continue to push DLC prices until demand slows. Every dev out there was taking notes on the GRAW DLC. Eventually they will hit a breaking point, and more people will either jump to other consoles or pirate the over priced games.

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Gbeav
post Jun 28 2006, 10:19 PM
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QUOTE(C-5 @ Jun 28 2006, 03:06 PM) *

They keep using this excuse...
...to not only charge 360 owner more at the point of purchase, but also nickel and dime us with download content. When the same games for the PC are cheaper and the content is normally free. I guess compiling and testing a game for the 360 is much more expensive.... or it is simply horseshit. They are simply sticking it to 360 players, because they know we will pay... for now.

They will continue to push DLC prices until demand slows. Every dev out there was taking notes on the GRAW DLC. Eventually they will hit a breaking point, and more people will either jump to other consoles or pirate the over priced games.



I do believe they are getting a bit more expensive but not as much as people think. The kicker here is all the development tools we keep hearing about (speedtree, Physicx etc). I don't know everything about them but I think I can compare it to what Visual Basic did for programmers many years ago. It made developing the games much easier but the downside is that the code is not streamlined and much larger.

I see this as a major player in a couple years for all consoles except the Rev (sorry, I will not call it the WII). The 360 and PS3 games both will be designed faster, better, and prettier in a couple years as we saw with the Xbox and PS2. And what we see will make our jaws drop on either system.

The downside is the games will get larger and larger. It seems really dumb that one day we will have 9 gig games but the past tells us we will. If you told me 4 years ago games would be 5 gigs large I would laugh my ass off at you. And again they want to download this? Ya right.

I got a bit off topic but my main thought is that these 3rd party programs will allow people to be more productive, thus making games compare in costs to the last gen taking not taking in inflation, raise of wages etc. But a $69 game as standard won't shock me at all. Hell McDonalds workers get $11/hour now in my area so how could you not say costs will go up. Thats like 1 days wages for a 16 year old which is much less than back in 2000.

PS...sorry I got off topic, it's wicked hot out and I am making Margaritas and have fuzzy head. biggrin.gif
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