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Reasons Xp Will Probably Never Be Ported, Look inside |
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| uc.[s]aphire |
Aug 8 2005, 01:00 PM
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X-S Enthusiast
Group: Members
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Member No.: 234781

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bullshit if windows 2000 can be installed on a xbox then windows xp could be installed too, cause I collected operating system, and I discovered that windows 2k goes slower then windows xp, on my old computer with 400 mhz and 256 mb ram. Even on a 200 mhz computer with 128mb ram windows xp goes faster then windows 2k so why shouldn't installing windows xp not be possible on xbox. Only goes it got a few security systems. Well, just install a beta version of windows xp, that should work or an version that has been made earlier then date : 2003. Try it, a friend of my has been suceeded. But he got an few memmory problems but less then windows 2k. Anyway I never tried it, my friend did, and he is about to create a modified windows based on windows nemesis with halyc0n, if you are a real hacker you should know him. He is fagot halyc0n but knows how to hack, lol (always fighted him on the internet). Anyway try, and you shall suceed. And if the hacked windows nemesis comes out then he probally put it on a few warez websites. BTW I am not sure if he uses windows nemesis, he might use an old version or an beta version of windows. Anyway, you just try it  , and maybe soon the hacked windows xp for xbox comes out. Cheers m8's 
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| R.E.A. |
Aug 21 2005, 08:32 PM
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X-S Young Member

Group: Members
Posts: 34
Joined: 26-July 05
From: Saskatoon, SK
Member No.: 236978
Xbox Version: v1.0

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So many people are fighting over whether it can or can't be done, but how many people are trying (probably some) and actually succeeding (probably no one, yet.)
Why not save it for the 360 which will be released in a couple months? If XP runs ass-slow on my girlfriend's P3 700MHz w/ 128MB(even after a fresh install), it's going to be slow on an Xbox. Yes of course you can strip some things out, but in order to make it fast enough to be useable.... what's left? Notepad? Solitaire? Paint?
I'm not saying it's a bad thing, would be kinda kewl to be able to use paint on the Xbox.
My main point is that everyone's being so hostile and aggressive about the topic of XP on the xbox, yet IT'S NOT HAPPENING. You don't need to prove that it won't work, because, in a way, that's being done right now as we speak. What you DO need to prove is that it can be done.
I don't doubt that it can be done, but I do doubt that its going to be done. If someone was trying, they would probably be keeping a log, and asking others for help and such... meaning we would have heard of it. Without source code it's going to be a hell of alot harder, but the source code might come out within the lifetime of the 360.
There already is some ports/emulations of windows for the xbox. I know CE is basically a toy, but Windows 98 will run on the xbox. Since XP would need to have alot of stuff stripped out to make it run, would what's left of XP make it better than 98?
Windows is great and all, but there are other 'desktop' OS's out there, and alot of them probably have source code some of you could use, why not try one of those? They may not be anywhere as good as windows, but it would be easier to do and would give alot of practice.
This aggression is so pointless... -R.E.A.
This post has been edited by R.E.A.: Aug 21 2005, 08:35 PM
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| the_devil73 |
Aug 24 2005, 12:48 PM
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X-S Senior Member
 
Group: Members
Posts: 279
Joined: 24-February 04
Member No.: 102443
Xbox Version: unk

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XP WILL NEVER RUN ON 360. DONT YOU SEE THAT? THE ONE AND ONLY REASON I WILL GIVE YOU IS THE FACT THAT ALL 3 CORES ARE PPC-64 (or PPC032 i ofrge) BASED. WINDOWS HAS SUPPORTED THAT SINCE WINDOWs nt. SO GET OFF IT. THIS FORUM IS DEAD. BEFORE YOU MAKE A NEWB COMMENT, DO THE RESEARCH FIRST and i know in a matter-of-factly terms that this cannot be done at all. You need xp source code, number one, number 2, windows xp would not appear right on the screen, especially for v1.6 users, number 4 MS will stomp xbox-scene out if they find out that they have been messing with there top secret code. You may say h well maybe we can put are own copies in, yeah that will work uhuckuhuck. Well guess what? The microsft xbox has a pci enumeration bug that will freeze when detecting hardware. So whats gonna happen during an xp install? FREEZE. No one here is willing to deevelope a bios to load windows because there are no open source bioses out there, or if there are i havent heard of any. And say you do get a bios, wow im proud of ya  then who the hell is gonna reverse engineer a nvidia driver. Linux was done because it was OPEN SOURCE which means it can be modified to YOUR LIKING. The kernel FOR linux was MODIFIED because it was OPEN SOURCE. Mus t i continue. I just stomped your dreams out. In closing, i will simply state the fact that WINDOWS XP WILL NEVER EVER NEVER EVVVVVER RUN on the xbox stand-alone. It will need the help of linux and its still slow as a bitch. Print out this post and wipe your tears with it.
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| wildman |
Sep 19 2005, 11:11 PM
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X-S Enthusiast
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This thread is ridiculous.
Linux is an amzing operating system, it's extremely portable, versatile and is better that windows in tonnes of different ways.
But just because you can use linux on the xbox doesn't mean people should not bother trying to port windows (of one form or another) to the xbox - even if it's purely an acedemic excercise.
A thread about how windows can/should/will never be ported to the xbox just because linux already is and because it's better/faster/whatever, is a waste of everyone's time.
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| Keo-Keo |
Sep 20 2005, 04:44 AM
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X-S Genius
   
Group: Members
Posts: 871
Joined: 16-July 04
From: Cincinnati Ohio
Member No.: 130805
Xbox Version: v1.0

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Here's one of my quote's.. QUOTE MS shot them selfs in the foot.. They decided to take down a company called lindows because it was linux etc.... (not just the name) After battle and battle lindows ended up winning $20million USD from Gate's pocket's.. So what did Michael Robertson (a top guy at linespire {formally known as lindows}) do? He funded xbox-linux by offering a prize.. $100,000 to anyone that can get linux running on the xbox and $50,000 just for a no hardware method aka "softmod" With $100,000 bucks at stake many developers flocked to xbox-linux to help with the project.. Let us hope Michael Robertson still would like to fund xbox-linux as well as the newly pissed off nvidia! ;-) oops accidently leaked some info ;-).. For rules on linux on the xbox http://www.xbox-linux.org/docs/rulesprojecta.htmlJust remember guys.. If a human can make it another human can break it.. Letus hope MS uses the same encryption (we are close to cracking the current xbox's key's) Being a linux developeri have a small bias opinion for linux. But being a free thinker.. I would like to see windows on the xbox.. Just show billy a thing or too about software..
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| Keo-Keo |
Sep 20 2005, 09:55 PM
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X-S Genius
   
Group: Members
Posts: 871
Joined: 16-July 04
From: Cincinnati Ohio
Member No.: 130805
Xbox Version: v1.0

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QUOTE(friedgold @ Sep 20 2005, 12:18 PM) Do you have anything that can back that statement up (that the Xbox's public key is close to being broken)? Quote from slashdot.. QUOTE Nanolith writes "From Bruce Schneier's weblog: 'SHA-1 has been broken. Not a reduced-round version. Not a simplified version. The real thing. The research team of Xiaoyun Wang, Yiqun Lisa Yin, and Hongbo Yu (mostly from Shandong University in China) have been quietly circulating a paper announcing their results...'" Note, though, that Schneier also writes "The paper isn't generally available yet. At this point I can't tell if the attack is real, but the paper looks good and this is a reputable research team." SHA-1 is a step in the right direction in terms of breaking down the sercurity.. QUOTE xbox-linux1.2. SHA1 hash The second way would be to take an already signed XBE and modify it. Because the signature itself only signs the header, it would be possible to modify the sections in the XBE. For this task we could modify anything except the header itself. So the sections need to have the same size and the sameSHA1 hash as before. To reach this goal there are these two possibilities: (a) Create a section that does all we want it to do and search a fitting signed XBE. Then we copy our section to a section in the XBE, where our section should be smaller than the XBE's original section. After that we would have to padd the section till its original size, so that the sha1 hash gets the same as before. (  Find an attack against sha1. There have been attacks against md5 that did the following: You have a message A with a hash md5(A). The attack produced a new message B with md5(  =md5(A). Perhaps there is a easy way to modify single bytes so you get the same sha1 hash. Remember, America's National Security Agency (NSA) designed the SHA1 algorithm. Do you really think that it doesn't have any exploitable loopholes?  Have: sha1 function (provided by Franz Lehner, see CVS: cromwell/sha1.c) Need: a section that does what we want Need: a attack against SHA1  Need: (Distibuted) Brute Force programm to pad section till the hash matches Posibility: If we have the section and the program, we would need people sharing there CPU load. This is pretty old news though ;-) back in feb 2005 figured it was pretty well known..
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| friedgold |
Sep 22 2005, 01:57 AM
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X-S Expert
  
Group: Moderator
Posts: 667
Joined: 28-December 04
From: Bristol, England
Member No.: 181403
Xbox Version: v1.1
360 version: none

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Hmm, not sure if I would call it close to being cracked yet. Firstly the SHA-1 weakness found the researchers only helps when you just want to find a pair messages with the same hash. It does not help you find a message with the same hash as an existing message. Therefore the weakness doesn't help anyone wanting to bypass the Xbox security system with a SHA-1 collision. The quickest method to generate a collision against a given message is still brute force. Secondly even if we were just wanting to find collisions (we need more than this as explained above) it will still take far too long. In this article one of the researchers states that it would take 5 million years of supercomputer time to generate a collision with the weakness they found. The discovery might indicate the first signs of weakness in SHA-1, and maybe better methods of generating collisions will be found in future. But as things stand the chances of bypassing the Xbox security system by either generating a SHA-1 collision or factorising the public key seem very slim indeed. This post has been edited by friedgold: Sep 22 2005, 02:02 AM
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| Keo-Keo |
Sep 22 2005, 01:21 PM
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X-S Genius
   
Group: Members
Posts: 871
Joined: 16-July 04
From: Cincinnati Ohio
Member No.: 130805
Xbox Version: v1.0

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QUOTE(friedgold @ Sep 21 2005, 09:08 PM) Hmm, not sure if I would call it close to being cracked yet. Firstly the SHA-1 weakness found the researchers only helps when you just want to find a pair messages with the same hash. It does not help you find a message with the same hash as an existing message. Therefore the weakness doesn't help anyone wanting to bypass the Xbox security system with a SHA-1 collision. The quickest method to generate a collision against a given message is still brute force. Secondly even if we were just wanting to find collisions (we need more than this as explained above) it will still take far too long. In this article one of the researchers states that it would take 5 million years of supercomputer time to generate a collision with the weakness they found. The discovery might indicate the first signs of weakness in SHA-1, and maybe better methods of generating collisions will be found in future. But as things stand the chances of bypassing the Xbox security system by either generating a SHA-1 collision or factorising the public key seem very slim indeed. Having the SHA-1 cracked it alot closer to not having it hacked.. It might take 5 million years of supercomputer time to what we need it to do.. But it only takes a smart person with an old 700mhz pc to crack the code.. Again what another human can make another human can break..
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