QUOTE(gcskate27 @ Aug 5 2006, 07:36 AM)
apparently you didnt read the entire post... i stated EXACTLY the method for ryu and ken that you should use to beat CHEAP e-honda users... however, and also previously mentioned, this is not easily done with the crap d-pad of the default controller...
personally im getting a sf2 stick and modding it to work with the 360...
You are correct, my apologies. I did not read the entire post.
I have 'selective reading' (I'm seeing a doctor about this)
and for some reason the words "cheap" stick out like they are in bold type. Hahah!
QUOTE(p3eps @ Aug 5 2006, 08:33 AM)
Beating Chun Li with Ryu or Ken is simple really if you can pull off a dragin punch every time - but given the state of the D-pad, its probably a 1/4 chance of me managing it!
Thats why I just pick the same character and play them at their own game!
There are so many folk going about who win loads of games but probably dont know any special moves... jump kick, jump kick who are difficult to beat!
I'm still convinced that level 3 on the 360 is MUCH harder than the original arcade!
Yes, I fired up Hyper Fighting on my MAME Arcade machine, Daves Showcae
and once I got past 2 or 3 opponents
and then it got REAL hard. (On the arcade machine's DEFAULT settings) Harder than I remember.
And I'm a veteran player, (very good at most if not all the characters) playing on actual arcade controls.
Now, I'll admit that I've played the heck out of just about all versions of SFII,
EXCEPT the Hyper Fighting edition. I didn't care for the speed-up that much so I stayed away
from it, so maybe this one in particular is a little 'harder' or when it comes to fighting against the computer.
--by the way-- When challenging someone, is there a way to modify the 'speed' of the game during character selection, or the power of damage? (on the 360)
I know you could do this on the Arcade version of Super SFII: New Challengers - turbo
but I don't have much HF experience.This post has been edited by dgrams2003: Aug 5 2006, 03:46 PM