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> A Note To All Skinners, and future ones....
hydraulix
post Dec 18 2003, 09:06 AM
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With some really incredible features on the horizon, we would like to ask all skinners to make sure that ANY skins they submit to AXS,

make sure they are in ZIP format, and not RAR.

Why? UnleashX plans to add future features that require this. I cannot really go into too much detail, but just remember, it must be this way. You can just as easily create a ZIP using winRAR as well if you refuse to install WinZIP (just like I do). I refuse to let WinZIP's parasitic worm like presense exist on my PC.

So,....just remember everyone, when submitting skins to AllXboxSkins.com,....

MAKE SURE YOUR SKINS ARE ZIPPED!! NOT RARED!!

thnx
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Hitteam
post Dec 18 2003, 03:56 PM
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I put the skin inside the UnleashX skin folder, but it can't read the zip file skin?
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moistness
post Dec 18 2003, 03:59 PM
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QUOTE (Hitteam @ Dec 18 2003, 05:56 PM)
I put the skin inside the UnleashX skin folder, but it can't read the zip file skin?

QUOTE
UnleashX plans to add future features that require this.
wink.gif
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XBoxgeek
post Dec 18 2003, 08:18 PM
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Zipped skins work now. Just make sure all the files are in the root of the zip file and no paths are stored.
CODE

i.e. normally when you right click a folder called <myskin> it will create a zip file like this:-
<myskin>.zip
               L><myskin>
                              L>files
                              L>files
                              L>files

You want it to be like this:-
<myskin>.zip
               L>files
               L>files
               L>files



Once you have your zip make a folder in your skins folder like myskin and then copy your zip file to this folder.

This post has been edited by XBoxgeek: Dec 18 2003, 08:20 PM
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Hitteam
post Dec 23 2003, 05:26 AM
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I got it! Thank you^^
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wacco
post Dec 28 2003, 02:32 PM
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smile.gif .
This is very nice.
Works very well.
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Yuyu
post Jan 17 2004, 01:44 PM
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Another reason for this I imagine would be to directly download skins to the Xbox....I believe that the sources for Unraring files is freely available too, so not sure why they should have to be .zip files, as Unrar functionality should be built-in with the downlaod skin from dash method...Unless this is harder to implement, whcih not sure why it would be if it can do .zip, I would have to say both formats should be supported....
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koldfuzion
post Feb 8 2004, 02:37 AM
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QUOTE (Yuyu @ Jan 17 2004, 03:44 PM)
Another reason for this I imagine would be to directly download skins to the Xbox....I believe that the sources for Unraring files is freely available too, so not sure why they should have to be .zip files, as Unrar functionality should be built-in with the downlaod skin from dash method...Unless this is harder to implement, whcih not sure why it would be if it can do .zip, I would have to say both formats should be supported....

rar is suppoted up to a certain version. I cant remember the version number, but it is well below what most of us are probably using. Its just safer to use zip.

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grebulon
post Feb 25 2004, 08:29 AM
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Here's a link to the free source code of unrar 3.3.6. It supports the latest version of WinRAR, and they keep updating it with every release.
I guess UnleashX uses unrarlib which supports versions up to 2.9.
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jonathan2007
post Feb 10 2005, 05:02 AM
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Bump to make sure skinners remember this. smile.gif pop.gif
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neverwill
post Feb 10 2005, 09:19 PM
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Hmmm, interesting, I didn't know this. All of my releases have been in .rar format, now I know.
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jonathan2007
post Feb 10 2005, 11:39 PM
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QUOTE(neverwill @ Feb 10 2005, 02:25 PM)
Hmmm, interesting, I didn't know this. All of my releases have been in .rar format, now I know.
*


Learn something new everyday huh cool.gif Maybe James could add support for unraring skin downloads. UnleashX has rar support so it probably wouldn't take too much work unsure.gif
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