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> The Official Version "O" Brainstormer, Hashing scripts and dialogs out....
BenJeremy
post Feb 28 2004, 02:31 AM
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OK, the floor opens on how the file manager will be handled usingthe new UI.

This weekend, I may be able to wrap up the List Box control.

Obviously, we need to discuss basic functionality. I'm thinking a list box and a viewing pane, unless in copy/move mode.

Discuss some ideas here.... I want to cover all the bases (in a practical manner) so anything still missing can be implemented.
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Kthulu
post Feb 28 2004, 02:43 AM
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can you help me understand what you are thinking with the list box/view pane there? is that like where the listbox only contains directories, while the viewing pane contains the files within the directory selected in the listbox?

also, since they are very similar, it would be nice if the official file manager had a couple of modes whereby it could replace my fileOpen.xas script. one mode/use would be to select a file, while another mode/use would be to select a directory, and then, of course, a 'file manager' mode for copying, deleting, moving, renaming, etc. with some degree of context-awareness where an xbe or xas could be launched from the file manager.


This post has been edited by Kthulu: Feb 28 2004, 02:48 AM
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BenJeremy
post Feb 28 2004, 02:48 AM
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QUOTE (Kthulu @ Feb 27 2004, 11:43 PM)
can you help me understand what you are thinking with the list box/view pane there? is that like where the listbox only contains directories, while the viewing pane contains the files within the directory selected in the listbox?

The listbox would navigate much the same way you do when using FTP - At the top level, you'd see a list of available drives. At the top of each folder (except the root), you'd see ".." to carry you to the next higher folder level.

Directory names might be followed by <DIR> or something similar.
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Kthulu
post Feb 28 2004, 02:51 AM
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QUOTE (BenJeremy @ Feb 27 2004, 10:48 PM)
QUOTE (Kthulu @ Feb 27 2004, 11:43 PM)
can you help me understand what you are thinking with the list box/view pane there?  is that like where the listbox only contains directories, while the viewing pane contains the files within the directory selected in the listbox?

The listbox would navigate much the same way you do when using FTP - At the top level, you'd see a list of available drives. At the top of each folder (except the root), you'd see ".." to carry you to the next higher folder level.

Directory names might be followed by <DIR> or something similar.

sorry, but i'm still not understanding this:
QUOTE
I'm thinking a list box and a viewing pane, unless in copy/move mode

the listbox would show the files/directories, but what would the viewing pane show?

PS. did you see my edit of my previous post?


This post has been edited by Kthulu: Feb 28 2004, 02:51 AM
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BenJeremy
post Feb 28 2004, 02:57 AM
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The viewing pane would describe the file, and if possible, display media or thumbs.

Since I plan on having a multi-select in the list box, we will be able to "mark" multiple files for a copy, delete, or move operation.

So what operations do we have so far:

Copy
Move
Delete
Execute (XBE/XAS)
View
Install (XBE or XAS to menu, if not already in the menus)
Rename
Rename XBE Title
Media Patch
Live Patch
Edit Games DB Entry
- Title
- Desc
- Select Thumb
- Select Preview


...and so forth....

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Kthulu
post Feb 28 2004, 03:01 AM
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thanks, i understand now.

Operation:
Auto-add Directory (would add the directory to the menu 'autodir' style)
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Kthulu
post Feb 28 2004, 03:13 AM
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also...

Operations:
Edit Games DB Entry
-Add Custom Tag

maybe?

EDIT: oh yeah, and on the Execute operation...
perhaps have the ability to maintain a file somewhere of file associations so that txt, ini, xml, etc files could be launched by a text editor smile.gif and hopefully, in the future, mpg, avi, etc. could be 'associated' with the user's media player.

something like:
FileAssociations.xml
CODE

.txt     c:\mxm\scripts\texteditor.xas
.mpg   f:\apps\xbmc\default.xbe
.nes    f:\emulators\fceultrax\default.xbe


This post has been edited by Kthulu: Feb 28 2004, 03:19 AM
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boomboom
post Feb 28 2004, 03:15 AM
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How about "Edit" that would send the file to the new Text Editor?
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BenJeremy
post Feb 28 2004, 03:19 AM
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Great.... please keep on coming with the ideas. Consider execution, as well... I can map keys for some functions, but others will have to be put into a popup context menu (I'm still working out the ActionScript way of setting up a menu)

Now I've got to hit it. It was a very long day. huh.gif
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flattspott
post Feb 28 2004, 03:30 AM
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How about Menu Editor type of mode. Say you're in MXM over the Games or Apps menu (not inside it but on it) A dialog could be called and autofill the listbox with just that menu and you would then have the option of changing any or all. Or moving, deleting the entire menu node.



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flattspott
post Feb 28 2004, 03:41 AM
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I'd also suggest an execute/argument feature. Wether or not say an emulator or whatnot excepts them is irrelivent. Because if and whenever they do then MXM will be prepard.

And adding to this idea. There could also be some special type of file that could loaded into a listbot that would show the full file name while the real file is FatX compliant. Like GBA roms

You could have an XML or something.

This is would it be for if you had a GBA Rom

<Rom File="0001.zip" >F-Zero for Gameboy Advance</Rom>
etc
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Kthulu
post Feb 28 2004, 03:44 AM
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QUOTE
Consider execution, as well... I can map keys for some functions, but others will have to be put into a popup context menu

if you're worried about fitting all those menu items on the screen at once...don't smile.gif
have layered menus...in other words, a main menu that is context sensitive and then submenus

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flattspott
post Feb 28 2004, 03:45 AM
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Just thunk of another one. An XBE/Save management mode.

The left side would work as normal, the right side would be autofilled with the gamesave folder.
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geniusalz
post Feb 28 2004, 04:50 AM
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And 'file manager' mode should have two panes as opposed to one (ava vs boxplorer). Makes everything a hell of a lot easier
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Yuyu
post Feb 28 2004, 05:01 AM
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Anyone remeber this post by me, these are the features I want MY FEATURES I DEMAND FROM THE POWERS THAT BE Ok well not demand, but would be nice if any of the shit in that thread actually happened...

This post has been edited by Yuyu: Feb 28 2004, 05:03 AM
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