Group: Members
Posts: 10
Joined: 2-July 04
Member No.: 128498
QUOTE (-Natas- @ Jun 27 2004, 11:55 PM)
This game is one of the sweetest homebrew games I have played. I still can't make it past the first part but it's still fun.
lol - thats the only thing I'd criticise about this game: there's not much point beating the first level just because there's nothing much after it. one 30 second level is a bit rubbish and lets the game down.
Group: Members
Posts: 440
Joined: 13-July 03
From: Illinios
Member No.: 49569
Xbox Version: v1.1
This is one hell of a game! I love the fact that it has Custom Soundtack support. Keep up the good work guys and good luck on the new Smash Bros. game!!!
Group: Members
Posts: 155
Joined: 24-January 05
Member No.: 191744
Xbox Version: v1.4
After have numbers tries to kill enough ties/ intcepters I finally get to deathstar and die straight away because of darth.
While later got to the deather star with lots of health (6) and miseed. Many attempts later I finally completed it. YES.
My Hint. When I death star low health just spin with right thumbstick and move up and down wiht left that should dogde all the the enemie fire and after the melluime falcon comes level out and wait.
This is one of the best HOME BREW XBOX GAMES i have seen yet. Great grahpics, music (like the background music), sounds. Love the single player. but also find multiplayer to be a chanagllege and a half.
Sure this has been said before. - Will there be a next realease.?? - Great game - System link support would rock. (Especially using over Xlink KAI) - Possible the score/ number of ties killed - A way to accellerate / slow down. (some times the ties just come straight pass u and if u could slow down u could get behind them. - Maybe if u go head on with the stardestory u instantly die instead of going through it looseing all shield and half health. (Done that a couple of time) Another time is when u are right behind them u end up going through them and loosing shield if u don't kill them just in time. - Sure it may need some little tweaks but doesn't every game.
Finally thoughs I think there should be one more level between Stardestores and death star. Like Going through that asteriod belt you see when at the first level.
Sorry about the spelling I just wanted to comment on the game.
Finally note: The only problem is for some reason unknown it won't work on my xbox. Only on my friends xbox. Lucky he left his box at my house the other night.
I love the game, reminds me of xwing vs tie fighter for the computer but this has WAY better graphics.
Group: Moderator
Posts: 509
Joined: 5-November 02
Member No.: 7598
Xbox Version: v1.0
360 version: none
The game was never meant to be very long, atm I'm having a problem developing because my TV is fucked...but once all this shit is dealt with i'll be back and ready to kick some homebrew ass
PS: I just played and beat the SEGA Star Wars game, if I were to make Star Wars 2 I'm pretty sure Id just copy that game
Group: Moderator
Posts: 509
Joined: 5-November 02
Member No.: 7598
Xbox Version: v1.0
360 version: none
no, all my games are on hold atm until i can sort some shit out with my current setup (my lounge tv died, so my 'dev room' has no tv atm)....i code in short bursts when bored so its a hastle to have to go into another room to debug every 5 mins etc....HOPEFULLY my shit will be fixed soon tho
Group: Moderator
Posts: 509
Joined: 5-November 02
Member No.: 7598
Xbox Version: v1.0
360 version: none
im not really in too big of a hurry....as soon as it stresses me out (star wars) i have no fun and simply dont want to work on it anymore...basically MadNessX will be the next release 93% definately...then whatever happens happens...i will be releasing a fighting game (wether it resembles super smash bros or street fighter ex more is still in the air) and a FPS (Untamed Rillas shit)
i will probably just release my Tokyo Wars source code and let someone else finish that
Group: Moderator
Posts: 112
Joined: 12-July 02
From: Garland, TX
Member No.: 1478
Xbox Version: v1.6
360 version: v1 (xenon)
QUOTE(SHiZNO @ Jan 29 2005, 11:10 PM)
no, all my games are on hold atm until i can sort some shit out with my current setup (my lounge tv died, so my 'dev room' has no tv atm)....i code in short bursts when bored so its a hastle to have to go into another room to debug every 5 mins etc....HOPEFULLY my shit will be fixed soon tho