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Ux Architect, post bugs/questions here |
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| G3iST |
Jun 21 2004, 06:06 AM
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X-S Enthusiast
Group: Members
Posts: 27
Joined: 20-June 04
Member No.: 126337

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is it possible to have a blue version??
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| vintage_guitar |
Jun 21 2004, 06:07 AM
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X-S Freak
    
Group: Members
Posts: 1441
Joined: 16-July 03
Member No.: 50385
Xbox Version: v1.4
360 version: unknown

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When you set the size of an object, (say a round box), if you immidiately set the size to numbers(Before you manually resize it), it will be blurred weirdly , and you must manually rezise it, THEN put in the numbers for it to appear correctly. I don't know if it is just appearance on the editor or if it would really blurr the object.
Hey man if there's alot of bugs, oh well, this is the FIRST public release, and no other skinner comes close. It's already the best skinner I've used. Very professional! Even an installer
This post has been edited by vintage_guitar: Jun 21 2004, 06:11 AM
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| Hectobleezy |
Jun 21 2004, 06:13 AM
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X-S X-perience
 
Group: Members
Posts: 452
Joined: 28-January 04
Member No.: 95777

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| QUOTE (vintage_guitar @ Jun 21 2004, 12:07 AM) | When you set the size of an object, (say a round box), if you immidiately set the size to numbers(Before you manually resize it), it will be blurred weirdly , and you must manually rezise it, THEN put in the numbers for it to appear correctly. I don't know if it is just appearance on the editor or if it would really blurr the object.
Hey man if there's alot of bugs, oh well, this is the FIRST public release, and no other skinner comes close. It's already the best skinner I've used. Very professional! Even an installer |
I mess with the images in memory, however the main image is never touched in anyway. Its a display issue.
I checked your report. Its nuthing serious. Let me explain. Shapes are not drawn on the canvas. I first create a bitmap(in memory) draw the shape onto it and then display it. I make UXA redraw that bitmap when you resize it so it looks right. With the coordinates, Im not redrawing the shape, Its simply "stretching" the image. Again this is nuthing serious, as it will show up perfect on your xbox. I already fixed it. Once the UXA website is running, then any updates will be available ther.
This post has been edited by Hectobleezy: Jun 21 2004, 06:20 AM
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