Group: Members
Posts: 1496
Joined: 2-March 04
Member No.: 104181
Dasboard Font Patcher
Changes : 19/7-2004 : Fixed a bug that produced an output xbe larger than the input xbe for the windows version.
I still see numerous posts by people having trouble hexing a copy of their M$ Dash to look for the original fonts after installing a font hack.
To hopefully make this a bit more simple I made a small command line tool to be run from a DOS prompt that patches the name of the "fonts" folder or the .xtf extension in a dashboard file. This can be used on your original M$ Dash or any of the replacement dashboard based on the M$ Dash (tHC, blackstromx, ...).
Get the tool from 'the usual places' (PC section, xbe tool). Copy your dashboard xbe to the patcher folder and run the tool. The output file from this tool is out.xbe. The syntax is given below :
CODE
Usage: patcher [xboxdash-file] [-bak] [-f0nts]
You must specify either the -f0nts or -bak flag to specify which string to patch.
Example : patcher xboxdash.xbe -f0nts
This post has been edited by ldots: Jul 19 2004, 08:34 PM
Group: Members
Posts: 1496
Joined: 2-March 04
Member No.: 104181
It's a command line utility. Like in the good old DOS days Copy your xboxdash.xbe to the patcher directory. Open a command prompt and navigate to the patcher dir. Then execute the patcher as described in the first post (patcher xboxdash.xbe -f0nts).
Group: Members
Posts: 59
Joined: 16-March 04
From: California
Member No.: 107588
Xbox Version: v1.0
360 version: v1 (xenon)
So if I use "patcher.exe thclite.xbe -f0nts" it will allow me to run thclite with UDE? I tried that but it didn't work. Running the edited thclite.xbe just boots MXM.
Group: Members
Posts: 1496
Joined: 2-March 04
Member No.: 104181
If it says it patches some "fonts" strings then the tool most likely worked. If tHClite does not work it could be you dont have the original *.xtf fonts in the C:\f0nts folder ar that some files are missing for tHC.
Group: Members
Posts: 31
Joined: 17-June 04
Member No.: 125777
ldots - I tried your patcher on my original xboxdash.xbe. It said it patched successfuly 2 times. I have the basic UDE setup with the f0nts dir. When I manually launch out.xbe it just hangs. Any ideas on what I could be doing wrong?
Group: Members
Posts: 1088
Joined: 28-May 04
Member No.: 122369
Xbox Version: unk
360 version: unknown
QUOTE (nickrivers @ Jul 16 2004, 08:01 PM)
ldots - I tried your patcher on my original xboxdash.xbe. It said it patched successfuly 2 times. I have the basic UDE setup with the f0nts dir. When I manually launch out.xbe it just hangs. Any ideas on what I could be doing wrong?
is this with tHc,
in this case, the correct file/folders also need to be in c: