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> Xbgm#, Game manager
kayaweed
post Jul 23 2004, 09:36 AM
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Xbgm# is a free Xbox Game Manager.
It is a game manager for Xbox using Avalaunch dashboard features.
It allow you to send (extract) xdvdfs (xbox iso) directly to the xbox via ftp using a GUI.
It is working on Linux and Win32 platforms and should work on Mac OS X.

It has the following features:

* Distributed under the terms of the GNU Public License Agreement
* Written in C# and a GTK# interface
* Supports the FTP protocols
* Supports caching of Xbox Game listings and icons
* Shutdown and Reboot remotly the Xbox
* Xbox Media Center remotly the Xbox
* Allows for passive and non-passive file transfers
* Supports the xdvdfs format
* Allows decompressing xiso to your XBOX game directory
* Support Avalaunch BOOST MODE
* Support Thread
* ...
* Full graphical configuration


More info at XBGM#
KaYa

This post has been edited by kayaweed: Aug 16 2004, 06:16 PM
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kayaweed
post Jul 27 2004, 11:50 AM
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Good news, i am done with the FTpLib et Zip handling.
I'am almost done with the GUI.
The first beta release should be publish by wednesday ou thrusday.

I will post screenshots soon.



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kayaweed
post Jul 27 2004, 08:47 PM
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It is out. XBGM#
Come try it.
more info at http://xbgm.sourceforge.net
KaYa.
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kayaweed
post Jul 30 2004, 06:52 PM
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New Xbgm# release name XBGM# 0.2
*Add cache support, so you won't have to scan the xbox if you didn't change any game.
*Showing disk space left on the scan directory.
*Shutdown and Reboot Xbox.
*Add Export Game list in HTML.
*Better error (exception) handling.
*You can even do this from the Internet.
Stop by the screenshots section to see what's XBGM# look like.
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Thraxen
post Jul 30 2004, 09:13 PM
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Xbox Version: v1.0
360 version: v3.0 (falcon)





I tried the program, but can't it to run. I get an error stating, "Application has generated an exception that could not be handled". I did install the Mono Win32 files.
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smokeman
post Aug 3 2004, 02:40 AM
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great start to a cross platform gui!
get this thing closer to all the qwix functionality, and add compressed iso's, and the ability to upload apps...
and we have the winner!
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kayaweed
post Aug 10 2004, 10:04 PM
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I made a new release XBGM# 0.3

What's new/fixed:
* Add xbox iso support.
* Add support for Avalaunch(info) BOOST MODE.
* Add XboxMediaCenter(info).
* Add a separate Configuration Dialog.
* Add Right Click.
* Add Option when deleting a game (Game & SaveTitle).
* New GUI.
* Add application icon.
* And correct some bugs.


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Gumboot
post Aug 14 2004, 07:23 AM
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i get the gui running but when i connect it frezzes the prog and i jave ctrl-alt-del to close it.
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kayaweed
post Aug 16 2004, 06:17 PM
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In the new version 0.4, i add thread support, so the UI doesn't not freeze any more
Come check it.
Please feed back.

KaYa
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Eyedea
post Aug 21 2004, 05:06 PM
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I have yet to be able to get this to run even after installing the Windows installer from there: http://www.mono-project.com/downloads/index.html .

Pretty troublesome so far, I tried editing the BAT file because my programs install in D: not C: so my BAT now looks like this:

CODE

@ECHO OFF
SETLOCAL
SET PATH=D:\Program Files\Mono-1.0.1\bin;%PATH%
SET MONO_PATH=D:\Program Files\Mono-1.0.1\lib
SET MONO_CFG_DIR=D:\Program Files\Mono-1.0.1\etc
"D:\Program Files\Mono-1.0.1\lib\mono.exe" "xbgmsharp.exe" %*
ENDLOCAL

rem mono xbgmsharp.exe


Now the GUI loads up but the "insides" are just a grey box and I get see this mesage in the console (forgive typos it would not let me copy and paste):

CODE

Compat mode: the request from D:\Program Files\Mono-1.0.1\lib\mono\gac=glibsharp\1.0.0.0__25e10195dabb3c99f\glib=sharp.dll to load Sstem was remapped (http://www.go-mono.com/remap.html)
Unable to laod image-loading moduel: C:/Mono-1.0/lib/gtk-2.0/2.2.0/loaders/libpixbufloader-png.dll: THe specified modeul could not be found.
Warning: Unable to open conf file. File 'xbgmsharp.conf' not found


Any help would be appreciated because Qwix always locks up for me.
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kayaweed
post Aug 21 2004, 10:18 PM
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Well thanks for using xbgm#
You try xbgm# with the mono-1.0.1.
i found a bug in the setup release wich is why there is no more file release.
So you did the right thing about editing the batch file.

But since there is a bug in mono setup you need to edit 2 more files:

C:\Program Files\Mono-1.01\etc\gtk-2.0\gdk-pixbuf.loaders
C:\Program Files\Mono-1.01\etc\gtk-2.0\gtk.immodules

replace "C:/Mono-1.0" to "C:\Program Files\Mono-1.01"

then it will work.
You will notice that there is no more setup release file.
I will put a mirror of the mono-1.0-gtksharp-1.0-win32-0.4.exe file on my sourceforge web site.

KaYa
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kayaweed
post Sep 25 2004, 06:09 PM
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New release XBGM# 0.5
*More UI tweak.
*Bug fixed.
*Code clean.

Please feedback on the xbox-scene forum or by mail.
XBGM# web site
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WarriorSan
post Sep 27 2004, 03:18 PM
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Nice app!
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ddkore
post Sep 28 2004, 07:49 PM
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How do I go about building this for OSX? do I need anything more then Mono, i.e. gtk, to use it on a Mac? I could never get qwix to play nice under Virtual PC, so this would be great for my powerbook, when at my friends' houses. If I do suceed in building it, do you want me to send you a binary to put on source forge?

EDIT:

Just realized the second required download link on you site is help with mono, not more support files. I try to figure it out on my own. If I can't I may be back.

This post has been edited by ddkore: Sep 28 2004, 11:31 PM
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rabside
post Sep 30 2004, 04:45 PM
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with 0.3 version I've tried to delete a games: the app delete all games folder sad.gif I hope the u have fixed this bug

good program anyway

suggest: add rar support
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