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I know Odb718 doesn't like handing out info, he is more into that learn for yourself stuff, but a little helping hand would be greatly appreciated.

I think you got that backwards...
UIX skinning tutorial would be way to long for the average person to fully understand.
It'd have to be writen in chunks so people could pic out the one part of the skin they needed to learn about.
I think that's why no one has writen one. Honestly, I couldn't write a full UIX skinning tutorial like my tHc skinning because I dont know too much about Material Configurer Professional. But if you want a tutorial on making meshes I'll see what I can't do.
I think you're just getting stuck on putting a material on the mesh in 3DS max.